Hello,
I'm new to the forum. I wonder if it is to enable 2 weapons to use the same temperature bar.
Moreover, when in shotgun i set damage to 100 do 1 projectile will deal 100 damage or 1/12 of this damage? :
Hope that someone can answer.
Thanks in advance!
Questions about modding in bf2
- bad_nade
- Support Technician
- Posts: 1373
- Joined: 2008-04-06 18:26
- Location: Finland
Re: Questions about modding in bf2
Check community modding subforum. There are lots of guides and information, and you can also ask questions but getting answers might take a while. https://www.realitymod.com/forum/forumdisplay.php?f=388dennisrussel wrote:Hello,
I'm new to the forum. I wonder if it is to enable 2 weapons to use the same temperature bar.
Moreover, when in shotgun i set damage to 100 do 1 projectile will deal 100 damage or 1/12 of this damage? :
Hope that someone can answer.
Thanks in advance!
-
- PR:BF2 Developer
- Posts: 2887
- Joined: 2012-05-18 03:37
Re: Questions about modding in bf2
From memory, just maglink them and have the 2nd weapon .tweak use the same Gui Index.dennisrussel wrote:Hello,
I'm new to the forum. I wonder if it is to enable 2 weapons to use the same temperature bar.
Moreover, when in shotgun i set damage to 100 do 1 projectile will deal 100 damage or 1/12 of this damage? :
Hope that someone can answer.
Thanks in advance!
So basically, clone weapon 1, rename it weapon 2, use the same gui index and add them in as a Bundle to a vehicle.
Setting ObjectTemplate.damage 100 will do additional damage on top of the material's damage modifier. So you need to check MaterialManagerDefine.con for the ObjectTemplate.material and adjust that value.