I can't run the game with a discrete GPU
Posted: 2024-12-10 13:46
Hello, when i launching PR with a discrete GPU, the game freezes after a minute of being in the round and crashes
Code: Select all
System Information
------------------
Operating System: Майкрософт Windows 10 Pro (10.0.19045)
Architecture: 64-разрядная
Current Culture: Russian (Russia)
Motherboard: LENOVO LNVNB161216
Processor: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (Physical: 4, Logical: 4)
Memory: 12,00 GB
DIMM Modules: ChannelA-DIMM0: 8,00 GB @ 2400 MHz
ChannelB-DIMM0: 4,00 GB @ 2400 MHz
Page File: 2,36 GB
.NET Framework: 4.6+ Release Build: 533325, Runtime: 4.0.30319.42000
Display Information
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Display Device(s): Generic PnP Monitor on Intel(R) HD Graphics 630
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
Driver Version: 32.0.15.6636 (566.36)
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
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Primary Playback: Microsoft Sound Mapper
Primary Recording: Набор микрофонов (Realtek High
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
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Install Path: D:\programs\pr
Free: 175,23 GB, Total: 465,76 GB, FS: NTFS, SSD: False
Mod Path: D:\programs\pr\mods\pr
Free: 175,23 GB, Total: 465,76 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\user\Documents\ProjectReality\Profiles
Free: 92,21 GB, Total: 119,13 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\user\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 92,21 GB, Total: 119,13 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\user\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 92,21 GB, Total: 119,13 GB, FS: NTFS, SSD: True
Game Information
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Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.8.0.4
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Missing dependencies: None
Ignored dependencies: None
Profile Information
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Profile 0001: perdosvin
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1400x1050@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Statics Lod-Scale: 1,0
Overgrowth Lod-Scale: 1,0
Use advanced shaders: False
Audio Provider: Hardware
Provider Valid: True
Audio Quality: Medium
EAX: True
PRLauncher.log
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Project Reality Log File
PRLauncher.exe started at: 2024-12-10T15:48:42
Warning: Unable to find localized text for id: HUD_LEVELNAME_
Warning: Unable to find localized text for id: HUD_LEVELNAME_
Error: Debug assertion failed!
Version: 1.8.0.4
Module: RendDX9
File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\RendDX9Init.cpp
Line: 401
Text: ...unknown error resetting D3D device. Not available
Current confile:
PlayerManager created
ObjectManager created
GameLogic created
Serversettings created
Warning: Error in SendToClient