Insights into the development of Project Reality.
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2009-12-13 20:38
Outlawz7
Retired PR Developer
Posts: 17261 Joined: 2007-02-17 14:59
Post
by Outlawz7 » 2009-12-13 20:44
Tandem warhead, duck tape, AK74 wooden magazines..
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2009-12-13 20:53
much more than that
Mile5
Posts: 68 Joined: 2007-09-19 14:11
Post
by Mile5 » 2009-12-13 21:08
A radio, materials for an IED and an IED itself, belt ammo and mortar rounds?!
Edit; pin up girls, can we have a close up?
Expert Lurker
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2009-12-13 21:11
The Fisher Price Radio was there before, IED was there before, IED making stuff is new, belt ammo is old and mortars are old, so 1 out of 5 there hehe
ankyle62
Posts: 556 Joined: 2009-07-12 21:41
Post
by ankyle62 » 2009-12-13 21:38
looks so much different, im so used to seeing these on the lowest setting and crappy resolution
Priby
Posts: 2379 Joined: 2008-06-21 18:41
Post
by Priby » 2009-12-13 21:38
[R-CON]Outlawz;bt2410 wrote: Tandem warhead, duck tape, AK74 wooden magazines..
The mentioned calbes/pipes for IEDs and the molotovs too?
Conman51
Posts: 2628 Joined: 2008-05-03 00:27
Post
by Conman51 » 2009-12-13 21:47
molotovs?
land mine?
"It's not the size of the dog in the fight, it's the size of the fight in the dog." -Mark Twain
Mj Pain
Posts: 1036 Joined: 2008-05-07 21:18
Post
by Mj Pain » 2009-12-13 21:48
IED stuff, shootgun shells, tandem rockets, smoke nades, wooden mags and RPK mag?
Spec
Retired PR Developer
Posts: 8439 Joined: 2007-09-01 22:42
Post
by Spec » 2009-12-13 21:50
Just my personal opinion, but I'd get rid of the fisher price texture. It was funny, but I think it does not fit that well anymore.
Looks awesome otherwise - also used to see it in low resolution only^^
--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2009-12-13 21:51
Molotovs are new, landmine is old, shotgun sheels are old, tandem already noted, smokenades are old, AK-74M mags already mentioned, RPK mag is new
artwie
Posts: 88 Joined: 2009-01-12 19:08
Post
by artwie » 2009-12-13 22:02
Stinger rounds? or whatever what's lieng next to the RPG
Hauteclocque
Retired PR Developer
Posts: 3312 Joined: 2008-10-02 17:55
Post
by Hauteclocque » 2009-12-13 22:06
SKS clips, Pistol magazines ?
Tomato-Rifle
Posts: 2091 Joined: 2007-12-31 22:24
Post
by Tomato-Rifle » 2009-12-13 22:11
Without looking at any of the posts
Moltavs, SKS clip, duck tape, tandem, Grenade launcher ammunition crate thingy, cell phone, PKM mag
EDIT: yellow, red, green ,black wires
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2009-12-13 22:17
SKS clips are old, Pistol mags are new ones, replacing old ones, not any GL ammo, cell phone is new and PKM mag is old. Wires also kinda mentioned but not directly
Naruto-kun
Posts: 1369 Joined: 2008-08-16 22:39
Post
by Naruto-kun » 2009-12-13 22:35
New boxes?
Known as LABANEN3 ingame
Human_001
Posts: 357 Joined: 2008-08-02 10:26
Post
by Human_001 » 2009-12-13 22:35
So howcome Insurgent don't have a Handgun, Smoke Grenade or Mortar round if its on cache as supply?
503
Posts: 679 Joined: 2008-08-30 02:53
Post
by 503 » 2009-12-13 22:47
Wow. I never knew the cache had coke before.
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2009-12-13 22:50
Human_001;bt2426 wrote: So howcome Insurgent don't have a Handgun, Smoke Grenade or Mortar round if its on cache as supply?
Taliban have a pistol, as well as Smoke Nades (iirc, INS use to have them in the old days) and they have mortars via commander area attack