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Mortars!

Posted: 2010-06-07 09:23
by Matrox
Quick update on how things are progressing.

Finished the texture of this bad boy M252 mortar for a second time after my HDD crash. Now to have a go at something else! (Canadian sniper rifle skin :wink: )

Image

Booom.

One of the other little projects I'm working on is another video much like my "7 days of PR" montage - (see below, some epic squad killing there :D ), to pass the time in the holidays. So if you do end up seeing me on the PR servers, feel free to jump in a squad with me and get some good squad work footage. The more on mumble, the better!



For now though, im packing before I take my girlfriend on a short week long holiday in Morroco. Life is good!

Posted: 2010-06-07 10:11
by HangMan_
Looking good :) Can't wait to see these ingame mate

Posted: 2010-06-07 10:13
by Amok@ndy
the mortar gonna rock :)

Posted: 2010-06-07 10:15
by Hitman.2.5
very nice, how will these be aimed if they are player operated

Posted: 2010-06-07 10:26
by Glimmerman
allmost looks photo real, nice work :)

Posted: 2010-06-07 10:57
by Sgt.BountyOrig
Cant wait to see the animations, the aiming systems...
The OPFOR Counterparts :D

Posted: 2010-06-07 11:00
by karambaitos
the texture is so nice too bad the BF2 engine will just destroy it xD

Posted: 2010-06-07 11:02
by Snazz
Draakon;bt4042 wrote:Are these player controlled mortars or off-map ones?
I doubt they went to the effort of modeling and texturing the mortar for it to be off-map.

Posted: 2010-06-07 11:28
by Arnoldio
I can see win incoming. :D

Posted: 2010-06-07 11:47
by theflidgeface
these will be epic ingame :)

Posted: 2010-06-07 12:57
by AncientMan
You guys should check out the community modding section to see what it may look like ingame.

Posted: 2010-06-07 12:57
by Wakain
I guess this will change supporting fire ingame a lot

Posted: 2010-06-07 13:21
by Darkside
awesome :D

Posted: 2010-06-07 13:45
by Dev1200
AMAGAAAAAAAAAAD. +1

Posted: 2010-06-07 15:25
by =Romagnolo=
[R-DEV]AncientMan;bt4051 wrote:You guys should check out the community modding section to see what it may look like ingame.

???


[YOUTUBEHD]_sxvOgvXt3A[/YOUTUBEHD]

Posted: 2010-06-07 15:48
by goguapsy
The animations will probably look considerably l33t.

Posted: 2010-06-07 15:54
by EnermaX
epic win

Posted: 2010-06-07 16:55
by Mellanbror
This will be good. Question though, whats the thought behind setting a minimum distance of 250 meters? Won't that prevent it from being an effective fob def weapon?

Posted: 2010-06-07 17:12
by General Dragosh
This is awesome =P