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AD Framework v1.1 released!

Posted: 2010-08-26 14:26
by AfterDune
Today, a new version of the AD Framework has been released!

If you don't know what this is, in short, the AD Framework provides Server Administrators with easy ways to administrate their server in-game.

Don't close the window, read on, as there are changes that also benefit you.


How do I recognize enabled servers?

The new version has a "sponsor message" built-in, which displays a message every five minutes, saying "This server is powered by the AD Framework". This is a message of appreciation towards me, but also a notification towards you, as this means you are allowed to use certain commands.
Please note this message is optional, Server Administrators can disable it. By default, it's turned on.


So what's in it for me?

!shownext
People always want to know what the next map is. Instead of asking a server admin, simply type "!shownext" in any chat (squad, team or global) and you'll receive the answer in a personal message, which gets displayed on the top of the screen. By default, you'll also hear a beep.

!report, !r
Now also available, a report function. If you use !report (or short, !r), your report will be sent to all in-game administrators. How to use this? Easy, simply type "!report [partial playername] [reason]" in any chat. For example: !report somename stealing assets.

!version
If you're interested what version the server is running and want to know which modules are enabled, simply use this command. It will send you a personal message with the requested information.


I want to know more!

Feel free to read the Installation and User Guide, to know more about the possibilities of the AD Framework.



I hope both Server Administrators as well as players will enjoy this new version!

Posted: 2010-08-26 15:14
by TheAssProtectors.Nr1
That is pretty cool! :) I'm gonna use this for sure.

Posted: 2010-08-26 15:15
by Ghost Wolfe
This will make things so much easier for the admin to keep the game under control.

Posted: 2010-08-26 15:18
by ChiefRyza
This is fantastic news! Will make in game administration much less intrusive to other players on the server.
Great having such talented coders on the team. :-D

Posted: 2010-08-26 15:27
by BloodyDeed
already applied that on the new era warfare server ;)

Posted: 2010-08-26 15:41
by Elektro
!Awesome

Posted: 2010-08-26 16:19
by Robbi
Spot on AD :)

Posted: 2010-08-26 17:41
by Arnoldio
Nice stuff right here! :D

Posted: 2010-08-26 18:27
by Hjid
Still don't see the !fastrope command :P

Posted: 2010-08-26 18:37
by Acemantura
Yaaay, Ive been waiting a patient long time to see this.

Very nice work brother, I am excited to deploy this on our server

Posted: 2010-08-26 20:31
by Hokunin
fastropes plz
:)

Posted: 2010-08-27 02:44
by Rhino
nice work AD, the !Shownext for players has been something I've wanted for a long time :)

Posted: 2010-08-27 03:16
by karambaitos
FINALLY also will this mean sever are going to stop crashing as much???

Posted: 2010-08-27 15:48
by Subblaze
cheers for this wonderfull tool

one little thing tho

if you as a admin use !swapteams when everyone is ingame playing the enemy will get the same outfit as you

me and butlerdom tried this on Muttrah skirmish and we used that comment then a enemy came running towards us ( UKWF death=from=above) and he had exact the same costume as us but having a US gun and his friend had that aswell

Posted: 2010-08-27 16:13
by ryan d ale
Thank you for this

Posted: 2010-08-27 16:52
by AfterDune
Subblaze;bt4938 wrote:cheers for this wonderfull tool

one little thing tho

if you as a admin use !swapteams when everyone is ingame playing the enemy will get the same outfit as you

me and butlerdom tried this on Muttrah skirmish and we used that comment then a enemy came running towards us ( UKWF death=from=above) and he had exact the same costume as us but having a US gun and his friend had that aswell
Well, you should only use that command when nobody has spawned yet, otherwise yes, this is the effect. Thing is, sometimes you can't swap a player, if he's "stuck" in a vehicle, etc. So I'm not killing all players first, that's a bit weird. Just use the command in "pre-game".