My first blog and first map
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- Retired PR Developer
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- Joined: 2007-08-15 14:32
My first blog and first map
Hi all, I thought I'd finally use this blog function.
I'm a 21 year old part time healthcare assistant who is going abroad to volunteer in Kenya soon, afterwhich I am going to nursing school. But in the meantime I've been spending far too much of my free time making maps for PR , as well as helping out in the production of the mod in a mapping context (setting up gameplay objects, fixing bugs etc). Its an honour and privilage to work with such a friendly and fun loving team.
But, enough about me, and more about my first PR map.
Burning Sands
British Vs MEC
a 4k desert-city map, think of it as EJOD, meets Kufrah meets Kashan. Players at Tactical Gamer have been both lucky and helpful enough to have had a peek at the beta versions which were used to test the gameplay of the map and make some changes as well as fix bugs and it got some great reviews.
Even now I look back on this map and shudder at some aspects as making this map taught me alot about how to do things better next time.
To illustrate how much you learn from doing and making mistakes.
here is the map a year ago
http://img38.imageshack.us/img38/2812/minimapa.png
here is the map now
http://img830.imageshack.us/img830/4648/ingamemap.jpg
the map is based around infantry islands with areas where vehicles are king, however the terrain is actually quite conducive to infantry survivability if not combat effectiveness; so I'm sure all aspects of the team will enjoy the game in the public domain.
some more teasers to get you excited
well I hope you like the look of the map, and that I'll be releasing more work to the public in the near future.
I'm a 21 year old part time healthcare assistant who is going abroad to volunteer in Kenya soon, afterwhich I am going to nursing school. But in the meantime I've been spending far too much of my free time making maps for PR , as well as helping out in the production of the mod in a mapping context (setting up gameplay objects, fixing bugs etc). Its an honour and privilage to work with such a friendly and fun loving team.
But, enough about me, and more about my first PR map.
Burning Sands
British Vs MEC
a 4k desert-city map, think of it as EJOD, meets Kufrah meets Kashan. Players at Tactical Gamer have been both lucky and helpful enough to have had a peek at the beta versions which were used to test the gameplay of the map and make some changes as well as fix bugs and it got some great reviews.
Even now I look back on this map and shudder at some aspects as making this map taught me alot about how to do things better next time.
To illustrate how much you learn from doing and making mistakes.
here is the map a year ago
http://img38.imageshack.us/img38/2812/minimapa.png
here is the map now
http://img830.imageshack.us/img830/4648/ingamemap.jpg
the map is based around infantry islands with areas where vehicles are king, however the terrain is actually quite conducive to infantry survivability if not combat effectiveness; so I'm sure all aspects of the team will enjoy the game in the public domain.
some more teasers to get you excited
well I hope you like the look of the map, and that I'll be releasing more work to the public in the near future.
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i hope you put some barricades and some rubble around the city it looks too clean otherwise AWESOME
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.
40k is deep like that.
40k is deep like that.
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- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
unfortunately we don't have multiple sized cargo planes nor multiple sized runway staticssylent/shooter;bt5372 wrote:I absolutely can't wait to play it my only concern is the runway is not realistic size wise for those types of planes to use... maybe thats just me
I decided a while ago that Jets wouldn't feature as a gameplay aspect so the runway is purely aesthetic atm.
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