Insights into the development of Project Reality.
Chuc
Retired PR Developer
Posts: 7016 Joined: 2007-02-11 03:14
Post
by Chuc » 2012-09-09 11:24
AncientMan
Retired PR Developer
Posts: 5111 Joined: 2007-05-22 07:42
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by AncientMan » 2012-09-09 11:27
Now all we need are flamethrowers...
Oh wait...
Adriaan
Retired PR Developer
Posts: 5150 Joined: 2008-10-22 21:47
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by Adriaan » 2012-09-09 11:31
Get out of here Stalker!
lucky.BOY
Posts: 1438 Joined: 2010-03-03 13:25
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by lucky.BOY » 2012-09-09 12:06
[R-DEV]AncientMan;bt7713 wrote: Now all we need are flamethrowers...
Oh wait...
Wait what??
Alek-say
Posts: 349 Joined: 2010-11-27 20:17
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by Alek-say » 2012-09-09 12:06
Is it a trolling or what? Are devs trying to say: "Meet gas-attack in PR 1.0"?
Maj.Osama
Posts: 140 Joined: 2010-10-20 19:47
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by Maj.Osama » 2012-09-09 12:16
for what ?!!
nuke incoming ..
Vista
Posts: 1282 Joined: 2011-04-30 10:36
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by Vista » 2012-09-09 12:18
Dat gas.
Navo
Posts: 1389 Joined: 2011-05-22 14:34
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by Navo » 2012-09-09 12:38
What is this
UKrealplayER666
Posts: 551 Joined: 2009-02-22 16:33
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by UKrealplayER666 » 2012-09-09 12:50
So many hints, so much trolling, its like April fools in September... my... head... *dies*
It's been a while, old friends
Yrkidding
Posts: 729 Joined: 2008-08-21 23:16
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by Yrkidding » 2012-09-09 12:53
Dude, I didn't even think of bio-warfare in PR.... If that's what this is implying...damn...
Stealthgato
Posts: 2676 Joined: 2010-10-22 02:42
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by Stealthgato » 2012-09-09 12:57
These player models look super awesome now. Gas masks ftw.
SShadowFox
Posts: 1118 Joined: 2012-01-25 21:35
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by SShadowFox » 2012-09-09 13:23
Made specially to Chernobyl map =D Arc will like this.
[R-DEV]Spec :The suggestion is not accepted, I merely wanted to comment.
Shame doesn't work on me, Nor on men of my caliber.
Wakain
Posts: 1159 Joined: 2009-11-23 21:58
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by Wakain » 2012-09-09 13:37
Wonderful, looking forward to seeing this 1st person!
Will these also have a gameplay related function?
Chuc
Retired PR Developer
Posts: 7016 Joined: 2007-02-11 03:14
Post
by Chuc » 2012-09-09 13:42
Just a disclaimer, this is a purely aesthetic change and not
all militia kits will have the cool gas masks on
SShadowFox
Posts: 1118 Joined: 2012-01-25 21:35
Post
by SShadowFox » 2012-09-09 14:07
In Chernobyl map Arc will put a kind of Gas script, everybody should use the Gas mask outside of the safe zones in order to don't die =D joke
[R-DEV]Spec :The suggestion is not accepted, I merely wanted to comment.
Shame doesn't work on me, Nor on men of my caliber.
Loller
Posts: 64 Joined: 2009-03-16 09:11
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by Loller » 2012-09-09 14:22
Bayonet on that AK looks good ^^
foxtwofive
Posts: 946 Joined: 2009-09-26 12:14
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by foxtwofive » 2012-09-09 14:34
Biowarfare in PR 1.0!
Playing PR Since 0.4
*
CONIURATIONE FACTA *
"This is the calm before the storm, Armageddon dawn."
Zulnex
Posts: 622 Joined: 2009-03-23 22:12
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by Zulnex » 2012-09-09 15:24
Awesome!
rushn
Posts: 2420 Joined: 2010-01-01 02:51
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by rushn » 2012-09-09 15:26
is the 2nd guy from right wearing multicam?
Spook
Posts: 2459 Joined: 2011-07-12 14:08
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by Spook » 2012-09-09 15:47
so if this is only for aesthetic purposes, then I do not see any use in this. Why would I like to see militiamen running around in gas maks for no reason. Would kill the atmosphere. This is PR and not some crazy *** FPS like Stalker with mutants and shit. Just saying.