Project Reality Soundtrack v1.0 - What We Leave Behind
Posted: 2013-05-05 15:45
by Alkali
Here is the track from the Project Reality v1.0 launcher "What We Leave Behind". Maybe fitting for all people that have worked on Project Reality over the years .
Music and Artwork are a WIP. I have set the soundtrack release date as summer 2013. This track will be in the soundtrack.
Some of you might notice the little nod to the track "Home" at the start of the track..
Thanks,
S
Posted: 2013-05-05 16:30
by Nate.
awesome!
Posted: 2013-05-05 16:40
by KaB
Im not a big fan of the beginning, but the rest is just awesome. Make the track starts at 0:37 and it'll be perfect imo.
Posted: 2013-05-05 16:44
by FrostZeroOne
amazing.
Posted: 2013-05-05 16:47
by Spush
Great stuff mate . Can't wait to hear more.
Posted: 2013-05-05 16:50
by Psyko
KaB;bt8304 wrote:Im not a big fan of the beginning, but the rest is just awesome. Make the track starts at 0:37 and it'll be perfect imo.
you really shouldnt judge something you cant do yourself
Alkali you rock man
Posted: 2013-05-05 17:06
by iSmall
I have set the soundtrack release date as summer 2013
PR 1.0 release date confirmed
Posted: 2013-05-05 17:15
by KaB
Psyko;bt8307 wrote:you really shouldnt judge something you cant do yourself
Alkali you rock man
You really shouldnt judge people you don't know.
I give tips to Alkali so that the tracks sound better in the launcher, why do you feel you need to be so embittered with me ?
Posted: 2013-05-05 19:48
by SANGUE-RUIM
awesome:lol:
Posted: 2013-05-05 20:00
by waldov
i dont know it doesnt really give me the lets go and fight type feeling.
Posted: 2013-05-05 21:41
by KaB
waldov;bt8312 wrote:i dont know it doesnt really give me the lets go and fight type feeling.
Which is actually a good thing because PR doesn't really focus on those points. When you start a game, you usually set fobs and defenses, and the fight only comes few minuts after that. But even during the fights, the game still offers more than that.
I feel the music brings out the depth of PR and the team spirit required to succeed. Through this music, I see the spirit connection the players create, as if it was some kind of spiritual power, and I see the feeling you have once you lived something epic, and intense, and when everything is quiet back.
But I really feel the beginning is not very interesting. You should start around 0:35 with this strident sound, and then it moves on the main theme (that kind of theme which sticks to your brain).
Posted: 2013-05-06 07:57
by Daniel
Somehow the piano sounds too high pitched (sounds false)
Posted: 2013-05-06 15:11
by izoiva
>Soundtrack release date summer 2013
The same mark was in the previous video.