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Project Reality v1.0 Beta - COOP Gameplay
Posted: 2013-06-11 21:12
by K4on
Hey guys,
I'm glad to announce another small update including some actual 1.0 video footage.
As we already mentioned in the forums PR 1.0 includes a massive updated for singleplayer fans.
[R-DEV]melonmuncher has done a great job on updating a lot of vehicles and maps, being featured in the COOP mode now.
Our testing team is incredibly busy to make sure the release will be as bug free as possible.
In the following video you see a couple of testers fighting against some bots playing the refined PR 1.0 COOP mode:
[YOUTUBEHD]3TUJfFB_bEc[/YOUTUBEHD]
Posted: 2013-06-11 21:57
by melonmuncher
Leut.dweed;bt8852 wrote:The mortars are genius
EDIT: it's not the bots using them to be clear.
Posted: 2013-06-11 22:00
by SANGUE-RUIM
thats wat i wanted to see.... thx
Posted: 2013-06-11 22:01
by DoRn
"nice one, dorn"
'nuff said
Posted: 2013-06-11 22:09
by sweedensniiperr
This is so much for to take in right now
Posted: 2013-06-11 22:12
by ghostfool84
1:47 - What a nice Dust Explosion, looks so smooth....
Posted: 2013-06-11 22:13
by WarEagle751
I'm confused, I don't see anything new except maybe new sounds and the visual effects. Will the humvees be updated to the new armored humvees or is it just this particular map that doesn't have the armored humvees? Just curious. I hope you will update them.
Posted: 2013-06-11 22:21
by ElshanF
Give us a dev cast !
Posted: 2013-06-11 22:21
by ghostfool84
I think the not all humvees will be upamored, it will be an own vehicle like the HMGhumvee and Transhumvee....
Posted: 2013-06-11 22:25
by K4on
don't worry, uparmored humvees have been confirmed. In anders' latest video you can see one blowing up if I remember correctly.
I think the not all humvees will be upamored, it will be an own vehicle like the HMGhumvee and Transhumvee....
this
[R-DEV]melonmuncher;bt8853 wrote:Going to come out and say this now, there aren't mortars. Just RPGs and grenade launchers.
For the bots anyway.
yeah, dunno what it was @ 7:16, thought it was mortar
Posted: 2013-06-11 22:26
by WarEagle751
I know there be armored humvees on other map. I was talking about this map in particular. I thought maybe they would have just one heavy armored humvee that takes longer to spawn than the average humvee. That way there would be a variety of humvees on the map and it would make the map feel fresh and new as well.
Posted: 2013-06-11 22:32
by Unhealed
WarEagle751;bt8858 wrote:I'm confused, I don't see anything new except maybe new sounds and the visual effects. Will the humvees be updated to the new armored humvees or is it just this particular map that doesn't have the armored humvees? Just curious. I hope you will update them.
Yeah, it's kinda not that much different from 0.98, but at least it's a bit easier to wait now.
I understand that 1.0 will be really different and new compared 0.98 it's just this particular video, it almost feels like I watched "The PR atmosphere" again.
But that CAS part in the end was really really nice.
Posted: 2013-06-11 22:34
by DavviZ
Increadible! I jizzed so hard when I saw that techi burn and explode
Posted: 2013-06-11 22:35
by melonmuncher
WarEagle751;bt8862 wrote:I know there be armored humvees on other map. I was talking about this map in particular. I thought maybe they would have just one heavy armored humvee that takes longer to spawn than the average humvee. That way there would be a variety of humvees on the map and it would make the map feel fresh and new as well.
Extra things to load that aren't really necessary and won't change much gameplay wise. There's still 60+ other coop maps and layers for the fresh stuff.
Posted: 2013-06-11 22:44
by WarEagle751
All you would have to do is replace one of the humvees with an armored one which won't affect the time to load but I understand that it is not necessary yet would still be nice to have and to protect your head from being shot at.
Anyways there are really going to be 60+ other coop maps!?!
Posted: 2013-06-11 22:56
by melonmuncher
It's not the time to load, it's the extra resources, Needing to load another model and texture for one uparmoured hmmvw, they already show up on a lot of maps as it is. Besides the crows is still there if you are to scared to have your precious head damaged
Posted: 2013-06-11 23:00
by WarEagle751
Ah, ok I see now. With that said, under your consideration I will definately use Crows humvee so I won't have a bullet through my precious head causing a blood bath in the humvee.
I believe other soldiers will appreciate it as well.
Posted: 2013-06-11 23:06
by Frank Jeager
Nice to see that every "No Go Zones" are marked on the minimaps.
I noticed you have a problem with SL markers on the minimap (in the video, the SL 6 marker is not displayed). Same problem in v0.98.
Posted: 2013-06-11 23:30
by Leut.dweed
[R-DEV]melonmuncher;bt8853 wrote:Going to come out and say this now, there aren't mortars. Just RPGs and grenade launchers.
For the bots anyway.
First of all kaon says it are mortars. Second it looks like mortars. And third i saw at least 2 human players at the insurgent team.