Developer Interview - BF2 Project Reality 1.0

Insights into the development of Project Reality.
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AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Developer Interview - BF2 Project Reality 1.0

Post by AfterDune »

MaxBooze and me were interviewed by Arren from Laststandgamers. We talked about a number of features of our v1.0 release and how we feel it will effect Project Reality as we know it. Arron covered four topic areas: factions, weapons/kits, vehicles and finally gameplay mechanics.

Here it is, hope you enjoy it!

[youtubehd]mWhakWNjjWA[/youtubehd]
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Matri
Posts: 28
Joined: 2011-09-05 21:40

Post by Matri »

God Bless You Guys . Iam Just Starting Downloading The New Update And Is There New Maps For Coo=op As Well ? And Thank You Again Cant Wait For The Download To Finish
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Nosferatu
Retired PR Developer
Posts: 4998
Joined: 2008-06-12 10:44

Post by Nosferatu »

Nice interview, guys
"In addition to his other Asiatic characteristics, the Russian have no regard for human life and is an all out son of *****, barbarian, and chronic drunk" - General Patton : A Soldier's Life

If violence isn't the answer, then you obviously need more violence.
psychickactivity
Posts: 586
Joined: 2008-08-14 10:45

Post by psychickactivity »

You make me happy..
[img]psychickactivity[/img]
Stemplus
Posts: 333
Joined: 2011-06-25 17:31

Post by Stemplus »

Nice interview ;)

Little side note, no offence but the person/people recording suck quite a lot :P
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

Stemplus;bt9407 wrote:Nice interview ;)

Little side note, no offence but the person/people recording suck quite a lot :P
How do you mean?
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SANGUE-RUIM
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Joined: 2009-04-26 12:37

Post by SANGUE-RUIM »

nice interview, will there be more of these in the future?

thats cool
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

___sangue-ruim___;bt9410 wrote:nice interview, will there be more of these in the future?
I'm sure you'll see more interviews in the future, but nothing is planned right now. Basically, if someone wants to do an interview with (some of) us, they can just contact us and take it from there.

Glad you liked this one :).
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Stemplus
Posts: 333
Joined: 2011-06-25 17:31

Post by Stemplus »

[R-DEV]AfterDune;bt9408 wrote:How do you mean?
General behavior in vehicles and as infantry, for example not looking around constanly when moving, shooting through vBF2 fences with main cannon, not waiting for deviation to settle even if the target is not almost in safety (aka running away)/shooting back, not using thermals in the last clip. Stuff like that ;)
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

Stemplus;bt9413 wrote:General behavior in vehicles and as infantry, for example not looking around constanly when moving, shooting through vBF2 fences with main cannon, not waiting for deviation to settle even if the target is not almost in safety (aka running away)/shooting back, not using thermals in the last clip. Stuff like that ;)
Oooh, that :p. I thought you were talking about our voices or something :D.
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LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Post by LiamNL »

I envy about everybody who can play PR now. :(, I didn't notice the uninstaller for the beta so I can't install PR now. :(
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

LiamNL;bt9419 wrote:I envy about everybody who can play PR now. :(, I didn't notice the uninstaller for the beta so I can't install PR now. :(
If you have issues uninstalling the beta / installing the full 1.0, please report this in the support forums. We'll be able to help you there, hopefully :).
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