PR:BF2 Gameplay Videos Part 13

Insights into the development of Project Reality.
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dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

PR:BF2 Gameplay Videos Part 13

Post by dbzao »

Welcome to another set of Project Reality BF2 gameplay videos!

YouTube - dbzao's channel

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Op. Marlin - Intense Mechanized Infantry (20:15)
Working with multiple squads to engage the French Forces and clear them out from the city. Tactical Gamer server. Watch Spriggan's point of view.

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Al Basrah - Insurgent Nebelwerfer (13:55)
Spotting for rocket barrages by the rocket technical. Tactical Gamer server.

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Lashkar Valley - Fight over Grey One (07:48)
Close fights as German infantry versus the Taliban. Tactical Gamer server.

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Shijia Valley - Building vs Building (06:02)
A weird firefight between two squads in buildings side by side. Tactical Gamer server.

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Fallujah West - Assault on Enemy Caches (26:50)
Hunting down insurgents caches as an USMC infantry squad. Hardcore Gaming server. Watch Spriggan's point of view.

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Saaremaa - Infantry in the Forest (11:52)
More fighting in the woods of Saaremaa. Tactical Gamer server.

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Shijia Valley - PLA Airport Defense (25:45)
Holding the Airport with support from MBTs, APCs and CAS. Tactical Gamer server.

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Saaremaa - Fighting in the Forest (25:28)
Engaging enemy infantry with support from APC, Cobra, Hueys and Artillery. Tactical Gamer server.

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Ramiel - The Black Mob (14:39)
Some fighting with the African Resistance Forces.

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Saaremaa - USMC Mechanized Infantry (08:50)
Fighting in the forest with APC support and engaging enemy APC at the pump station.

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If you want to know how I make these videos, check this blog post and hopefully you will get motivated to record your own. Feel free to check out my other PR videos, all the way back from v0.32! :D

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
3===SPECTER===3
Posts: 831
Joined: 2007-05-05 01:13

Post by 3===SPECTER===3 »

DB is back!!! I already subscribe and love seeing the new uploads, keep em coming :D
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CTRifle
Retired PR Developer
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Joined: 2011-01-03 14:57

Post by CTRifle »

awesome!
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mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Post by mockingbird0901 »

Well, he's been back for some weeks now at least really.... :p

But yea, dosn't hurt to say it again, glad to see that you are back on the PR team! :D
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
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Microwaife
Posts: 627
Joined: 2011-03-17 11:46

Post by Microwaife »

You got me into PR! Thanks man I owe you something.
Glad your back on the DEV team and making videos!

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Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

Love the Rocket Techie one :D
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Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Post by Mj Pain »

Love your vids.
Allways good stuff.
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camo
PR:BF2 Developer
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Joined: 2013-01-26 09:00

Post by camo »

Yeah the rocket techie one was awesome.
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Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Post by Jolly »

How on earth I could use Rocket Technical like that??? How????????????
Jolly, you such a retard.
Boris
Posts: 223
Joined: 2006-11-11 22:18

Post by Boris »

Been a long time subscriber to dbzao vids, great to see their recent return. These vids have been in no small part responsible for me keeping interest in PR over the years. :thumbup:
No_Surrender
Posts: 99
Joined: 2010-12-07 22:44

Post by No_Surrender »

Great videos DB, as always.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

Jolly;bt9592 wrote:How on earth I could use Rocket Technical like that??? How????????????
You need a forward spotter to walk in your shots like db was doing for him, although tbh db was trying to correct beyond the point where the rockets where accurate due to their deviation you just want to get them landing in the general area then open up with a full volley and then some should land right :p

But ye, just have the forward spotter give you an attack marker preferably, then line up your rocket techie with that marker, guess the range from the grid square scale on the map, put a rough elevation to what you think is right for that range, fire off one, then get your spotter to tell you where that round landed, and correct for it until its roughly on target :D
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Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Post by Jolly »

[R-DEV]Rhino;bt9595 wrote:You need a forward spotter to walk in your shots like db was doing for him, although tbh db was trying to correct beyond the point where the rockets where accurate due to their deviation you just want to get them landing in the general area then open up with a full volley and then some should land right :p

But ye, just have the forward spotter give you an attack marker preferably, then line up your rocket techie with that marker, guess the range from the grid square scale on the map, put a rough elevation to what you think is right for that range, fire off one, then get your spotter to tell you where that round landed, and correct for it until its roughly on target :D

That's gonna be lots of practice.lol
Jolly, you such a retard.
mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Post by mockingbird0901 »

Jolly;bt9596 wrote:That's gonna be lots of practice.lol
But all the more rewarding :-D
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
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MrGaky
Posts: 24
Joined: 2012-01-15 18:28

Post by MrGaky »

First of all. As i have told you many times, love your videos man!!
I started make videos myself not a long time ago and i hope i get to the level of popularity that you have!
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