


Cheers!
no one is going to be able to see me the same way again after watching that[R-DEV]Dr Rank;bt9612 wrote:
The walls are in the shape of my forum avatar pic to show they can be placed in any way you like, and the tree was just to complete its tail. This in no way is meant to be anything more than a demonstration of what mappers can do with these walls, and a palm treecamo_jnr_jnr;bt9614 wrote:is that tree growing horizontally out of that wall?
*quickly removes the horizontal palms from Sangin*[R-DEV]Rhino;bt9615 wrote:The walls are in the shape of my forum avatar pic to show they can be placed in any way you like, and the tree was just to complete its tail. This in no way is meant to be anything more than a demonstration of what mappers can do with these walls, and a palm tree
They tbh work much better on the grid and a lot of afghan compounds, villages and towns are made on a grid system too surprisingly.Heavy Death;bt9621 wrote:Excellent, oh so excellent! If anyone dares to use those on a grid... he can consider his mapping career over.
Well most walls have no ends, but there are some end pieces to make endings or pillars can be used to make endings too.[R-COM]LITOralis.nMd;bt9625 wrote:The ends of these walls, are they "squared off" or have a curvature?
At abutting angles that are not 45 90 135 180, etc, do they work together?