Guess the Object (Sea Skua Anti-Ship Missile)

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Guess the Object (Sea Skua Anti-Ship Missile)

Post by Rhino »

First of all, sorry we haven't delivered on the Sea Cat update we said we would but due to the issues with the Master Server being down over the past week (should be sorted really soon btw, keep your eyes open for an official update on the situation!) and also a few gremlins still lurking about in the code, it just hasn't been possible to get all the material together to do that update.

So instead, here is a little something I've been working on for you guys to try and work out what it is, with a special e-cookie for who ever does first! :D

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NOTE: PR Team Members are not allowed to help or take part :p

Cheers! :D
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DzCrow
Posts: 59
Joined: 2016-02-03 19:33

Post by DzCrow »

Nuke confirmed
DzCrow
Posts: 59
Joined: 2016-02-03 19:33

Post by DzCrow »

for real i guess it a Tv missle . like in bf3 choper gunner .
angryPiG_RUS
Posts: 36
Joined: 2016-01-27 11:41

Post by angryPiG_RUS »

Sea Skua british air-to-surface missile
angryPiG_RUS
Posts: 36
Joined: 2016-01-27 11:41

Post by angryPiG_RUS »

When I can get my prize?
Holzy
Posts: 31
Joined: 2012-03-24 03:19

Post by Holzy »

Torpedoes?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

DzCrow;bt10590 wrote:Nuke confirmed
lol :p
Holzy;bt10594 wrote:Torpedoes?
They tend to have propellers ;)
angryPiG_RUS;bt10592 wrote:Sea Skua british air-to-surface missile
Damn, was thinking it would take a little longer than that for someone to work out what it is hehe. But yes, spot on and here is your prize, enjoy! :)
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SyriousT
Posts: 298
Joined: 2014-06-09 10:50

Post by SyriousT »

hmm i would say its HJ-12 but the back isnt the same , some it would be some variant of this type?

Edit: yeah its not ,i saw angryPiG_RUS's comment
crazygamelover
Posts: 130
Joined: 2013-04-30 00:11

Post by crazygamelover »

Damn, I knew the answer because I have a poster of "Ships Of The Royal Navy" that includes naval missiles literally right next to my computer, guess I missed my chance :(

It will be carried by the ship-borne Lynx, correct? I can't think of what it could be used for though, unless the Argentinians are equipped with them too?
Tit4Tat
Posts: 514
Joined: 2009-12-11 12:41

Post by Tit4Tat »

A blue missile?
==============================================

=MeRk=_Smurf_1st


[url=selectukradio.com]selectuk.com[/url]
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

crazygamelover;bt10597 wrote:Damn, I knew the answer because I have a poster of "Ships Of The Royal Navy" that includes naval missiles literally right next to my computer, guess I missed my chance : (

It will be carried by the ship-borne Lynx, correct? I can't think of what it could be used for though, unless the Argentinians are equipped with them too?
hehe, sorry you missed out on your cookie : p

And there are a few clues lying around here and there where you can work out its usage ;)
Tit4Tat;bt10598 wrote:A blue missile?
hehe, well this is just a "high poly model, clay render", which I'm going to use this high poly model to bake the normals off of to the low poly model, that will go ingame, to make it look like it has a lot more detail than the mesh really has, as well as helping to control the smoothing etc.
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The low poly model (without baked normals currently), that will go ingame, looks like this right now:
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EDIT: here is the LP with HP baked normals on it (needs a few fixes in PS still btw):
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This missile is normally seen as blue in r/l, but blue = training round

http://i.imgur.com/w0Iyx1T.jpg
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CG-Delta
Posts: 72
Joined: 2012-06-20 00:00

Post by CG-Delta »

DzCrow;bt10591 wrote:for real i guess it a Tv missle . like in bf3 choper gunner .
Ahh almost forgot about the TV-missile used in BF2 attack choppers. I don't think there's anything in PR where the player camera follows a moving "entity".
I'm not saying that it is 'PR material', but it IS a developed mechanic, that hasn't been used yet, ready for the taking.
Does the gunner in any military used weapon system, manually guide a missile via a video feed from it, or was it just made-up in BF2?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

CG-Delta;bt10600 wrote:Ahh almost forgot about the TV-missile used in BF2 attack choppers. I don't think there's anything in PR where the player camera follows a moving "entity".
I'm not saying that it is 'PR material', but it IS a developed mechanic, that hasn't been used yet, ready for the taking.
Does the gunner in any military used weapon system, manually guide a missile via a video feed from it, or was it just made-up in BF2?
Some missiles do use a TV camera on the missile itself that the launching platform can see a feed from during launch, like some versions of the Maverick Missiles:
[YOUTUBEHD]lJhWTJcYzws[/YOUTUBEHD]
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Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Post by Raklodder »

Is that a JDAM with shark fins?
piratepengu
PR:BF2 QA Tester
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Post by piratepengu »

Is it a smell-seeking bomb?
Rhino
Retired PR Developer
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Post by Rhino »

piratepengu;bt10603 wrote:Is it a smell-seeking bomb?
Na, its Pigeon Guided :D
[YOUTUBEHD]vIbZB6rNLZ4[/YOUTUBEHD]
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richyrich55
Posts: 332
Joined: 2007-07-18 16:04

Post by richyrich55 »

Rhino, I think I love you.
"What's the advantage of these choppers when compared to a squad medic?"

Pirate

"Medics dont have rotors."

rampo93(FIN)

bandwevil
Posts: 152
Joined: 2012-06-07 21:09

Post by bandwevil »

CG-Delta;bt10600 wrote:Does the gunner in any military used weapon system, manually guide a missile via a video feed from it, or was it just made-up in BF2?
Nothing like BF2's missiles, but there are some plane-launched bombs/cruise missiles that have TV feedback and allow mid-course updates. For example, SPICE:
[YOUTUBEHD]prlO5k0S1J0[/YOUTUBEHD]
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

richyrich55;bt10608 wrote:Rhino, I think I love you.
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The Bungler
Posts: 18
Joined: 2015-03-27 01:48

Post by The Bungler »

Soooo... When and how (on what choppers, factions and what type of guidance) are we going to see this implemented?
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