LPD ship static for Russian faction
Posted: 2019-10-16 06:26
Good day everyone
This is just a minor devblog about new military ship static in the works for Russian faction that should replace a trade cargo ship for sea assault maps like Beirut and Saarema. Our Ka-29 helicopters will have something proper to be stationed on.
"Vladimir Andreev" Landing Platform Dock
To begin with, I didn't know a thing about modelling statics in bf2, we gotta thank veteran R-DEV Rhino for patiently spending his time teaching me how to do it. Awesome dude.
Now getting back to the ship, in reality, the 2 landing ship of this class are now just being built in Kaliningrad shipyard(Russia) and will enter actual service only in around 2023. Usually, I'd be against adding anything into game that is not in current military service, but in this case I think it is allowable since it is a static and doesn't directly influence the battle, as player controlled vehicle would. This is mostly, a mere visual enhancement and adds an air of warfare authenticity, because image of Russian NAVY flying off from trade cargo ship looks ridiculous to say the least.
In r/l this ship can only fit 2 helis on board, but in game we will have 3 or even 4 helis on board, since it is a game and gameplay mechanics demands more than 2 helis for normal match to proceed: 1 attack heli and 2 or 3 transport helis. Pilots will have to be extra careful in such a cramped space. Good thing is, vehicles will have their own vehicle hangar inside ship and drive out of its nose into the ocean.
Unfortunately, Russian Federation doesn't have any big LHD ships, the plans to build something alike in future are just that - vague plans with no real actions taken to make them, so we will have to use what we can.
Naturally the ship probably won't look 100% identical in details to the ship that would come out of shipyard in 2023, cuz all we have nowadays are just some pre-visualization images, miniature model and rough schematics on the net. However major layout would be the same. To add, some details from Ivan Gren class ship were also used here, since this ship is practically its updated version, it even retained the same model number 11711.
Here are player controlled AA turrets:
This is director antenna rotating simultaneously with Duet turret:
And this is auto-rotating radar antennas to liven up the ship:
That's it folks.
P.S.: this static will not be in v1.6 patch. It would be released in the mini-patch that comes after big 1.6.
This is just a minor devblog about new military ship static in the works for Russian faction that should replace a trade cargo ship for sea assault maps like Beirut and Saarema. Our Ka-29 helicopters will have something proper to be stationed on.
"Vladimir Andreev" Landing Platform Dock
To begin with, I didn't know a thing about modelling statics in bf2, we gotta thank veteran R-DEV Rhino for patiently spending his time teaching me how to do it. Awesome dude.
Now getting back to the ship, in reality, the 2 landing ship of this class are now just being built in Kaliningrad shipyard(Russia) and will enter actual service only in around 2023. Usually, I'd be against adding anything into game that is not in current military service, but in this case I think it is allowable since it is a static and doesn't directly influence the battle, as player controlled vehicle would. This is mostly, a mere visual enhancement and adds an air of warfare authenticity, because image of Russian NAVY flying off from trade cargo ship looks ridiculous to say the least.
In r/l this ship can only fit 2 helis on board, but in game we will have 3 or even 4 helis on board, since it is a game and gameplay mechanics demands more than 2 helis for normal match to proceed: 1 attack heli and 2 or 3 transport helis. Pilots will have to be extra careful in such a cramped space. Good thing is, vehicles will have their own vehicle hangar inside ship and drive out of its nose into the ocean.
Unfortunately, Russian Federation doesn't have any big LHD ships, the plans to build something alike in future are just that - vague plans with no real actions taken to make them, so we will have to use what we can.
Naturally the ship probably won't look 100% identical in details to the ship that would come out of shipyard in 2023, cuz all we have nowadays are just some pre-visualization images, miniature model and rough schematics on the net. However major layout would be the same. To add, some details from Ivan Gren class ship were also used here, since this ship is practically its updated version, it even retained the same model number 11711.
Here are player controlled AA turrets:
This is director antenna rotating simultaneously with Duet turret:
And this is auto-rotating radar antennas to liven up the ship:
That's it folks.
P.S.: this static will not be in v1.6 patch. It would be released in the mini-patch that comes after big 1.6.