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PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-01 10:39
by Mats391
PR:BF2 v1.8.1.2 Changelog (2025/04/08)


VEHICLES:
  • Updated Z9 Haitun and Panther physics.

WEAPONS:
  • Fixed deployable weapons not attributing kills to the user.

LEVELS:
  • Assault on Grozny
    • Added Skirmish Large.
  • Donbas
    • Added CNC, Skirmish and Gun Game layers.
    • Lowered artillery guns to 2 from 4 on all AAS layers.
  • Fallujah West
    • Added Skirmish Large.
  • Krivaja Valley
    • Added Skirmish Large.
  • Omaha Beach
    • Added Skirmish Large.
  • Road to Damascus
    • AAS32: Removed SU-25 from MEC.
    • AAS128:
      • Removed one F-16 from Dutch.
      • Replaced one MIG-29 with SU-22 for MEC.
    • INS32:
      • Added T-62 for Syrian Rebels.
      • Added Shilka for Syrian Rebels.
    • INS128: Removed Namer for IDF.
  • Stalingrad
    • Added grid to minimap.
PR:BF2 v1.8.1.1 Changelog (2025/04/05)


GENERAL:
  • Fixed various localization issues.

COOP:
  • Fixed an AI crash caused by a duplicated AI template.

VEHICLES:
  • Fixed a crash related to Fuchs 1A8.

SETTINGS:
  • Updated maplist to partially fix the issue of non-existing Donbass layers being listed as playable.

PR:BF2 v1.8.1.0 Changelog (2025/04/01)


GENERAL:
  • Added US Space Force Faction.
  • Added Chinese Space Force Faction.
  • Maxwell now spins.
  • Added preliminary client support for Linux, refer to our guide for setup.

GAMEMODES:
  • Skirmish:
    • Increased tickets to 300
    • Decreased respawn time to 10-20 seconds
    • On a passworded server, these values can be adjusted according to your needs in PROJECT REALITY SKIRMISH SETTINGS in realityconfig_private.py.

MENU:
  • Added new icons for player-placed map markers.
  • Added new Commander menu icons.
  • Deployable weapons are now marked on the map.
  • Added new AP special ability icons to AP kits.

COOP:
  • Improved stability.
  • Added ammocache minimap icons.
  • Fixed localization issues.
  • Fixed some COOP kits missing binoculars.
  • Removed smoke grenade from COOP WW2 Soviet Specialist kit.

KITS:
  • Added MPL50 shovel to ARF, Chechen, Militia, Militia90, Insurgents, MEC, FSA, Hamas, RU, RU90, Taliban, NVA kits.
  • Updated all Vietnam US Army kits to use the M3 knife.
  • Updated Vietnam NVA Engineer, Sniper, Sniper, Specialist kits to use machetes.
  • Fixed some mobile phones being unable to place map markers when used as by Squad Leaders.
  • Fixed RDG-1 using RDG-2 icon.

EFFECTS:
  • Added snow effect for shovel on snow maps.
  • Added snow effect for grenades on snow maps.
  • Fixed deployable collapse and shovelling effects in snow maps showing dirt instead of snow.

SOUNDS:
  • Added new sounds for SVT-40.
  • Fixed broken SPG-9 firing sound.
  • Fixed WW2 german loss theme having low quality.

OBJECTS:
  • Fixed WW2 supply crates having more HP than modern ones.

VEHICLES:
  • Fixed Fuchs gunner sight swivel camera clips.
  • Fixed bots clipping through using the M67, M48A1 .50 cal gunner.
  • Added Russian and German LCVP.
  • Fixed Mi-17 gunners mg cameras clipping through cockpit when looking down.
  • Fixed NVA Mi-17 model missing some fixes previously applied to the MEC version.

WEAPONS:
  • Improved Fire Animations of Beryl Rifles.
  • Added MPL50 shovel.
  • Fixed Flak 18, PAK 36, PAK 40 using old reload bar.


LEVELS:
  • GENERAL:
    • Added Andromeda (1x1km) AAS, Skirmish - US Space Force vs Chinese Space Force.
    • Added Donbas (2x2km) AAS - PL vs RU, GER vs RU, NL vs RU, US vs RU.
    • Removed Medelivka seasonal map.
  • Assault on Grozny:
    • Fixed players getting stuck in terrain near Presidential Palace flag.
  • Gaza:
    • Fixed misplaced ladder south of the double T buildings.
  • Grostok:
    • Fixed 3 misplaced caches.
  • Stalingrad (Winter):
    • Improved overall fps.
    • Updated map lighting.

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-01 13:23
by Golden_Pilot
Incredible work, as always!

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-01 15:05
by KianaKaslana
You guys can't be serious, can you?

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-01 16:32
by robert357
PR is ruined! As always :P

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-02 12:05
by Marchioretto
Muito bom, ótimo trabalho, a cada dia amo mais a experiência que PR proporciona :D

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-02 14:31
by Grump/Gump.45

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-04 02:05
by Grump/Gump.45
The DEVs made a pretty accurate alien to one of the reported species here on our planet.

https://www.youtube.com/watch?v=6n8TUI2qJZs


Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-05 12:25
by Mats391
PR:BF2 v1.8.1.1 Changelog (2025/04/05)


GENERAL:
  • Fixed various localization issues.

COOP:
  • Fixed an AI crash caused by a duplicated AI template.

VEHICLES:
  • Fixed a crash related to Fuchs 1A8.

SETTINGS:
  • Updated maplist to partially fix the issue of non-existing Donbass layers being listed as playable.

Re: PR:BF2 v1.8.1.0 Changelog

Posted: 2025-04-08 11:32
by Mats391
PR:BF2 v1.8.1.2 Changelog (2025/04/08)


VEHICLES:
  • Updated Z9 Haitun and Panther physics.

WEAPONS:
  • Fixed deployable weapons not attributing kills to the user.

LEVELS:
  • Assault on Grozny
    • Added Skirmish Large.
  • Donbas
    • Added CNC, Skirmish and Gun Game layers.
    • Lowered artillery guns to 2 from 4 on all AAS layers.
  • Fallujah West
    • Added Skirmish Large.
  • Krivaja Valley
    • Added Skirmish Large.
  • Omaha Beach
    • Added Skirmish Large.
  • Road to Damascus
    • AAS32: Removed SU-25 from MEC.
    • AAS128:
      • Removed one F-16 from Dutch.
      • Replaced one MIG-29 with SU-22 for MEC.
    • INS32:
      • Added T-62 for Syrian Rebels.
      • Added Shilka for Syrian Rebels.
    • INS128: Removed Namer for IDF.
  • Stalingrad
    • Added grid to minimap.