BF2 Editor Crash when clicking on "generatePathFinding"
Posted: 2025-04-01 23:13
Hello PR community,
It feels great to be posting again after almost 8 years. I recently got back to modding bf2 and making SP maps for it. I am making a beach assault styled map where I have everything that bf2 editor would need to generate GTS data. All the strategic areas are placed and neighboured (A few only have oneway neighbouring, especially the beach zones), All infantry and vehicle orders are placed, A combat area going anti clock-wise around the map, Vehicle and object spawners, LMG's, and a few static ambient effects "borrowed" from another mod for personal use with no collision etc. However, when I navigate to the SinglePlayer editor -> ShowAllLayers -> generatePathFinding to create GTS data, the editor crashes without an exception or a Dump file. What could be the possible reasons for the crash?
Many thanks
It feels great to be posting again after almost 8 years. I recently got back to modding bf2 and making SP maps for it. I am making a beach assault styled map where I have everything that bf2 editor would need to generate GTS data. All the strategic areas are placed and neighboured (A few only have oneway neighbouring, especially the beach zones), All infantry and vehicle orders are placed, A combat area going anti clock-wise around the map, Vehicle and object spawners, LMG's, and a few static ambient effects "borrowed" from another mod for personal use with no collision etc. However, when I navigate to the SinglePlayer editor -> ShowAllLayers -> generatePathFinding to create GTS data, the editor crashes without an exception or a Dump file. What could be the possible reasons for the crash?
Many thanks