The Tutorial/Tool List for PR Mapping (For Beginners & Up)

Information and tutorials related to modding BF2.
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Rhino
Retired PR Developer
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The Tutorial/Tool List for PR Mapping (For Beginners & Up)

Post by Rhino »

If you want to start mapping for BF2 / PR, here is a list of all the tuts you need to do to get to grips with how BF2 works and how to map for it and PR.

First you need to download and install the BF2 Editor and install it with PR.

This tutorial will set you up with all files needed:
https://www.realitymod.com/forum/f189-m ... dding.html

Do these tuts in order, and there are probably some other ones you may want to do as well on the BFEditor forums.


NOTE TO BEGINNERS: We strongly recommend beginners to start mapping in vBF2 even if you only plan on mapping for PR with a small, simple, 256x2 test map (click to view recommend settings for a first test map) just to get to grips with how BF2 and the BF2 Editor works. Diving strait into PR mapping will only get you really confused with maps crashing when only trying to test them ingame as the first load of tutorials do not tell you how to set your map up for PR. Once you have learnt the basics and got a simple, small test map done which you can run around on and has a few terrain features, statics, roads, perhaps some overgrowth and undergrowth too etc, then its time for you to look into PR mapping.



Tutorials:


Basic Tutorials
1. Creating a Basic Terrain
2. Creating a Basic Level
3. Low Detail Textures
4. Overgrowth/Undergrowth
5. Understanding Bf2 ground textures
6. Using the Stamp and Align Tools
7. Understanding the .desc file.
8. Layers


Moderate Tutorials
1. Envmaps Tutorial
2. Roads
3. Road Intersections
4. Ambient Effects
5. Ambient Sounds
6. Puddles
7. Using Roads to Modify the Terrain
8. Lightsettings
9. Lightmaps
10. Painting Images Directly onto your Terrain
11. Simple Undergrowth & Overgrowth setup based on your Terrain
12. Avoiding The Soundbug
13. Placing Dynamic Glows
14. Lightning and other weather effects (don't use the rain or snow though!)
15. Creating zip fles for custom content
16. Recreating a map's editor files


Project Reality Mapping Specific Tutorials
1. Setting up the BF2 Editor for Project Reality Mapping/Modding
2. PR Mapping Guidelines
3. Map Auditing, also useful for learning about the level editor
4. Close Support Bridges
5. Map Localisation
6. AASv3 control points setup
7. AASv4 Control points setup


Advanced Tutorials
1. Overgrowth Shadow Maps
2. Making The "perfect" Minimap
3. Triggerables
4. Advanced Lightmapping (with 3D Studio Max)
5. Overgrowth Field Placement
6. Using Real World Terrain Data (DEM)
7. Using Real World Terrain Data (DEM) - Alternative
8. Hand-packing OG and UG Atlases
9. Creating Heightmaps with GeoControl and BFHMT
10. Changing factions and altering files for the ALT layer


Tips & Tricks
1. Selecting statics to optimize performance
2. Rhino's Tips and tricks (Very Outdated)
3. Irontaxi's tips and tricks (Very Outdated)
4. Working with Undergrowth in a manner that avoids (too many) crashes
5. Editor's 3D Area Resolution
6. Enabling the Player 3rd Person Views in the BF2 Editor




Tools:

Terrain Tools
3. BF2 TPaint - Useful Tool for painting a basic colour and detail map onto your terrain.
4. Terrain Patch Grid - Simple Photoshop (.psd) file to show you what texture goes on what part of your terrain.
5. Secondary Heightmap Generator

Scripts
6. Map Build Script - Compresses all your map files into the correct client/server.zips ready for the game to use.


Model Viewing Tools:
7. BF MeshViewer - Simple tool to view BF2 modes with without having to load the BF2 Editor.


Running Map in Dedicated Server Mode:
8. Use this tutorial to test your map if you want to make sure the GPO is functioning correctly or if you experience lag in local mode: https://www.realitymod.com/forum/f189-m ... -mode.html
Last edited by Mineral on 2021-06-12 08:20, edited 73 times in total.
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Z-trooper
Retired PR Developer
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Post by Z-trooper »

I'm new to modelling and map making, so I guess a "thanks" is in order :D

Good job, and thanks :)
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"Without geometry, life is pointless"
LtSoucy
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Post by LtSoucy »

Ya thanks to who ever made this wiki.
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Reality Gaming - Making Games Reality
http://realitygamer.org/
Z-trooper
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Post by Z-trooper »

Just want to say that the links are broken. they all give me a 404...
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"Without geometry, life is pointless"
BlakeJr
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Post by BlakeJr »

Links 1 and 2 are broken.
The others work just fine though.
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{ pretty sig removed construction on new one has not begun }
... yet ...
Z-trooper
Retired PR Developer
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Post by Z-trooper »

[R-MOD]BlakeJr wrote:Links 1 and 2 are broken.
The others work just fine though.
Hmm, wierd. I was at their site and I tried out a lot of other links that had "wiki" in them but non of them worked..

oh well, found another tutorial on how to mod for beginners:
http://bfeditor.org/forums/index.php?showtopic=7315 no idea if its good since I've only just started to read it, but it looks fine so far :)
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"Without geometry, life is pointless"
Rhino
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Post by Rhino »

maaa must have been cos of the site moving to a diffrent server.
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Danthesandman
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Post by Danthesandman »

&#@$#!%* bloody hell. just wanted to dabble in mapping but just tryin means getn a handful of programs and being confronted with a screen full of options. looks like that idea has been killd. instead of a tutorial for beginners can we got a tutorial for DUMMIES. it just seems like im passing by so much important things when i use these tut's, i think the real problel is they just tell u wat to do not how. I made a map i just dont now how i did it. that seems to be a problem with all the tutorials iv had a look at. can any1 derict me to a tutor that explains as it goes and doesnt ask 4 any more programs?
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Spec
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Post by Spec »

If anyone cares, the links work again.

Thanks for posting btw, i'm having a look at the BF2 editor.
Jantje|NL^
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Joined: 2007-12-11 19:23

Post by Jantje|NL^ »

I just gonna read all the tutorials and try to understand how the editor works and THAN I'm going to make my own friggin map.
Last edited by Jantje|NL^ on 2008-02-03 17:34, edited 1 time in total.
[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy :D

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true ;)
~XHW~Flamestorm
Posts: 273
Joined: 2008-01-17 20:00

Post by ~XHW~Flamestorm »

can i download it somewhere else? cause to download it i have to join a membership! and i dont want to pay.
LekyIRL
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Joined: 2007-06-23 16:34

Post by LekyIRL »

you should be able to get it from filefront,just make sure it is v1.3
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[R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah*
~XHW~Flamestorm
Posts: 273
Joined: 2008-01-17 20:00

Post by ~XHW~Flamestorm »

thx at filefront it works ;)
Jantje|NL^
Posts: 313
Joined: 2007-12-11 19:23

Post by Jantje|NL^ »

Bf2 editor crashes at step 13 of the first tutorial.. every time..
[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy :D

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true ;)
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

Very useful post rhino, I think I will be looking back at this several times in the near future.

@Jantje: I recommend you take your editor questions to bfeditor.org/forums. There's a lot of good stuff and help over there.
[R-CON]creepin - "because on the internet 0=1"
Jantje|NL^
Posts: 313
Joined: 2007-12-11 19:23

Post by Jantje|NL^ »

BloodBane611 wrote:Very useful post rhino, I think I will be looking back at this several times in the near future.

@Jantje: I recommend you take your editor questions to bfeditor.org/forums. There's a lot of good stuff and help over there.
Thanks, That forum will help me out for a while.. :P
[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy :D

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true ;)
GruAncH
Posts: 36
Joined: 2007-04-23 11:02

Post by GruAncH »

Hey Rhino the link to setting up BF2 editor seems to just lead back to main page, I know you were looking at updating this Tut is that why or is the link broken?
http://BigDGaming.net Australia's Project Reality Saviour
http://GamingSA.com Providing the servers Australia play on
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

there was a couple of links broken so ive fixed them and updated the list with adding afew more tuts in and grouping them into sections of hardness.
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GruAncH
Posts: 36
Joined: 2007-04-23 11:02

Post by GruAncH »

Awesome work Rhino thanks alot.
http://BigDGaming.net Australia's Project Reality Saviour
http://GamingSA.com Providing the servers Australia play on
Blakeman
Posts: 450
Joined: 2007-11-21 20:49

Post by Blakeman »

~XHW~Flamestorm wrote:thx at filefront it works ;)
Happen to have the filefront link? I cant seem to find it there.
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