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Why is dc so popular??

Posted: 2004-08-19 14:56
by ArchEnemy
Like i heard of many people: "dc is not the best mod, but the most popular", but why is it so popular?


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(source: http://www.bftracks.net)

Posted: 2004-08-19 15:34
by Black Beret
I guess people just have a liking for that fast-paced, frantic, unrealistic and "anything goes" type of gameplay. Desert Combat can be extremely fun in some ways, and highly irritating in others. Overall it was, and still is a pretty good mod.

Posted: 2004-08-19 16:11
by JS.Fortnight.A
I think it has to do with the fact that it came out at the 'ideal' time with America actually going to war again with Iraq, and what better way to 'support' the troops/'get a piece of the action' than to play a game revolving around the Gulf War.

Posted: 2004-08-19 17:11
by Dr.Spangle
Fortnight is right. I think part of the massive initial rush to Desert Combat was simply the time it was released. After that, people found that it was basically BF1942 with modern-style weapons, and it just stuck.

Posted: 2004-08-19 17:47
by ArchEnemy
hmm i think that , for me its over with playing dc (ok i will still play it but 1h a week ), i just tried it today on a public server, got first, there wasnt any fun anymore in it, if you know a littlebit the tactics you can win on every punblic serv, even the players on those dc servers are just :evil: , i got all the time tked, without that someone said "srry". It isnt funny anymore...

Posted: 2004-08-19 22:16
by DrZero
DC really was launched well, although i dont believe it was intentional frank did release it at the best time possible for his career

Posted: 2004-08-21 21:44
by KingJoe
[R-DEV wrote:Black Beret]I guess people just have a liking for that fast-paced, frantic, unrealistic and "anything goes" type of gameplay. Desert Combat can be extremely fun in some ways, and highly irritating in others. Overall it was, and still is a pretty good mod.
ya you just said it, it can fun at times, but very anoying at other times

Posted: 2004-09-01 23:35
by Silverwolf
DC can still be a lot of fun, as long as u'v got a good team to play with, it always ruins a gaming experience wen u'v got a lot of noobs on a map who don't even hav the common decency to apoligies for tkin.
For those of u who don't know about it, there's a mod of DC called Desert Combat Extended. I personally hav found this much betta, they've up'd the realism a little, and thrown in a lot more features. Their next release is looking to be a blast, adding a British team, a LOT more vehicles, heat seeking missiles, and some nice new candy features.

If ya wanna check it out hed on over to http://www.dcxtended.com

Posted: 2004-09-01 23:57
by Dr.Spangle
Although DCX does pack in a bunch of new features into DC, it's far from a realism mod. With things like nitrous speed boosts on the DPV, and the Avro Arrow, it's more wacky than anything else.

Posted: 2004-09-02 00:06
by Silverwolf
lol, let me rephrase that, I didn't so much mean realism in that way (although I think they did do something in the way of damage points on tanks etc), but instead of just having a single layout for each vehicle, they have a variety of weapon layouts (eg. with the Apache/Hind), plus the things like changing weapon skins (M16A2) dependent on map type. My apoligies for the confusion :D

Posted: 2004-09-04 13:00
by Anti-}{ero
I like the whole, run around with M203 launchers and extra grenades and super acurate AK47's!!! :o ops:

Posted: 2004-09-04 18:02
by marto
Actually he has a point with that.

AK's are really not that accurate even if they are kept totally clean.

Mabey you could make the shots are random over like 300 meters.

Posted: 2004-09-04 18:48
by Shrapnel
Maybe not accurate at far distances but you can rely on them to work in crappy conditions and close areas. In vietnam the vietcong had supplies of ak47's under water for long periods of times so americans wouldnt find them, and they still worked.

Posted: 2004-09-05 00:45
by Anti-}{ero
Does that matter? unless they are gonna code gun jams into the game, but i see what your sayin :)

Posted: 2004-09-05 02:37
by DrZero
Who knows?, we may be coding gun jams into the game, then again we may not, thats about all i can say on the subject :P

Posted: 2004-09-05 22:44
by Anti-}{ero
your comment intrigues me :shock:

Posted: 2004-09-06 01:31
by marto
The only thing is that guns won't jam in one hour of battle. AK's go through years of combat and don't jam that's why terrorists love them.

Posted: 2004-09-08 05:56
by Anti-}{ero
If guns are able to jam, i would give the M16 more of a "jam rate" then the AK47...AK47's would be a little harder to shoot right? so it would be nice that maybe the gun jams randomly after you put in 4-5 clips into the gun...i mean who really keeps there gun for 5-6 clips? usually i pick up a rifle on the ground. I mean dont have it so that its automatic or anything that after 5-6 clips it does it, more like 5-6 clips and the more clips the bigger your chance is.

Posted: 2004-09-08 08:34
by PunkRockerDave
marto wrote:The only thing is that guns won't jam in one hour of battle. AK's go through years of combat and don't jam that's why terrorists love them.
Actually, the reason alot of individuals use the AK's are because they can be thrown in the mud and dirt and still fire. Plus they are cheap...But they kick like a mule :shock:

Posted: 2004-09-11 12:05
by DrZero
what about the AKs makes them so much sturdier than, the M-16 for instance?

they are both made of steel, i assume they both have hardened barrels, reasonanbly sturdy construction but AK's can be run over by trucks and still work but if you drop an M16 too hard it breaks