mestia 64 ,never played mestia until out of spawns and loved every min of it, the new patch is great well done guys
no need to go into detail about the map as it lasted a very long time but in short,we pushed them back to perimiter bases then they pushed us back to the towers and then just a mass battle takin towers off each other from the squad points you will get some idea of how good the map woz
end tickets 11-1
new points system :)
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- Posts: 228
- Joined: 2007-02-11 18:05
I maxed out on Seven Gates yesterday in about 10 minutes. I have to admit it was like stat-padding, but legal
I kept destroying the same bunker over and over again.
I was in a APC kicking *** on River fort than commander placed a bunker and people started building it. I could see just a top corner of it and as soon as it got build I managed to destroy it. I dont know how many times I did it untill they stoped building it and I killed about 10 people that were building.
I checked my score and it was 2047 already.
But devs said that its a silly bug with python code and that it will be fixed (check the max score topic in "bugs").
But I dont mind high points since it diferentiates between players and rewards better. But transporting is a bit too rewarding
I kept destroying the same bunker over and over again.
I was in a APC kicking *** on River fort than commander placed a bunker and people started building it. I could see just a top corner of it and as soon as it got build I managed to destroy it. I dont know how many times I did it untill they stoped building it and I killed about 10 people that were building.
I checked my score and it was 2047 already.
But devs said that its a silly bug with python code and that it will be fixed (check the max score topic in "bugs").
But I dont mind high points since it diferentiates between players and rewards better. But transporting is a bit too rewarding
proud member of *=LP=*
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- Posts: 3089
- Joined: 2007-03-23 20:04