[Static Model] N. Afghanistan, Gates and Doors

CodeRedFox
Retired PR Developer
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Joined: 2005-11-08 00:47

[Static Model] N. Afghanistan, Gates and Doors

Post by CodeRedFox »

[Statics]
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North Afghan Statics (only a few shown)
UPDATE : Also these are set up as individual pieces. Meaning you can create what ever compound you want. These are set up the same way as Rhinos Afhgan statics


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Locked gate (Texture is a simple one until the new one is made) Notice the chain lock :wink:
Currently these are ONLY on Korengal, other maps with these to follow

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Locked Doors
Still a few WIP so if it looks not done its most likely...not finished :-D
Currently these are ONLY on Korengal, other maps with these to follow
Last edited by CodeRedFox on 2008-08-09 21:07, edited 4 times in total.
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Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: [STATICS] N. Afghanistan, Gates and Doors

Post by Rambo Hunter »

Looking good!
All these things will really add to the immersion and depth to gameplay to Korengal valley (And other maps?)
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azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Re: [STATICS] N. Afghanistan, Gates and Doors

Post by azn_chopsticks_boi »

Nice :)
Clypp
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Joined: 2006-07-17 18:36

Re: [STATICS] N. Afghanistan, Gates and Doors

Post by Clypp »

Very nice.

Is there a South Afghanistan texture set in the works too? The same statics can be used but with the light-brown mud construction.
Rangu
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Re: [STATICS] N. Afghanistan, Gates and Doors

Post by Rangu »

Sweet looking stuff! And i have to say, you've gotten very pro in a short time, Coderedfox! ;)
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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [Static Models] N. Afghanistan, Gates and Doors

Post by agentscar »

Looking Awesome!

:D
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Spec
Retired PR Developer
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Spec »

Whoa, that door so reminds me of SWAT4. Stacking up, ordering Red One to use the Breaching shotgun, Red Two tossing a nade and then chaos!

Uhm... Wrong game... Or not? Would be so much fun to have some good CQB ^^

Uhm... yea... its great looking^^
Kahn
Posts: 18
Joined: 2006-05-20 10:44

Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Kahn »

Nice.
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Z-trooper
Retired PR Developer
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Z-trooper »

Impressive how you got that stone texture work that well. nice job.. I'm guessing that its tilable - real nice job on not making it appear repetitive and making the seems blend in :)
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Psyko
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Joined: 2008-01-03 13:34

Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Psyko »

are you planning a bullet penetration system for these doors?

Looks sweet, i love the brickwork.
Sadist_Cain
Posts: 1208
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Sadist_Cain »

DOORS!!!! ARRRRRRRRRRRRGH!!!!!! YEEEEES!!!!

Need I say more?
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ReaperMAC
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by ReaperMAC »

Coolio.
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foxxravin
Posts: 344
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by foxxravin »

omg omg omg omg omg .... will be continued
Rezza
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Rezza »

Niceee man :D
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PlayPR!
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by PlayPR! »

Those are amazing, and it seems we get breachable doors as well! Great! I am really looking forward to .8!
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jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

Re: [Static Models] N. Afghanistan, Gates and Doors

Post by jaspercat444 »

I can imagine going close to the door to listen for troops on the other side, someone pinning a grenade, shotgun breaching door, nade flying in... absolutely amazing. You have great skills Coderedfox, great skills.

Will anyone be able to use the gate and door statics for mapping after .8 comes out? I might start mapping just for those...
Ablack77
Posts: 209
Joined: 2007-06-06 09:48

Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Ablack77 »

Very impressive, It's thing's like this that really make PR an entirely new game and set it apart from vanilla BF2.

Well done [R-DEV]Coderedfox - truly awesome work.
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Ccharge
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Joined: 2008-08-05 16:03

Re: [Static Models] N. Afghanistan, Gates and Doors

Post by Ccharge »

cant wait. might actually add quite a new enviroment to PR you wont know visually were your enemys are in the next room. also you will have tatical breaching. break the door then move in as a squad searching the house till its cleared.
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rangedReCon
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Re: [Static Models] N. Afghanistan, Gates and Doors

Post by rangedReCon »

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Darn I think I'm using this .GIF too much, but the content deserves it.
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
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