Epic last cache on Ramiel
Posted: 2008-09-08 20:06
Ramiel is a great map, I have to say this.
I was playing yesterday and the INS is having a mediocre round. US was making pretty effective use of its choppers, humvees, and strykers. An hour into the round, INS was down to its last 3 caches and in talking after the round, the US had around 60 tickets left, mostly due to some lucky molotovs taking out crewmembers of Stykers which were then blasted with IEDs, and a pitched battle over one cache that cost the US two choppers and several soldier casualties.
So, 3 caches left, 1 hour, and 60 US tickets. US has 1 known cache, which is at the docks. I spawn at the INS North Complex and grab a respawned Technical. I then race down south and pick up my squad (of 2 other people, INS was pretty disorganzied) and race over to the docks. I tried putting a hidout inside a building, but the engine spit it outside so it was pretty exposed. We got the thing up and right when we were done a US squad shows us and takes us out, occupying the building next to the cache. Now, apparently the US team didn't know that you could disable a hideout by knifing the radio, or they thought they'd get some easy kills by camping it. Me and my squad mates spent a few deaths spawning, rushing into the building under fire, and blazing our AK's. We must have taken out their Medic in the first rush because after a few times we managed to clear the building. By this time, the rest of the INS team had scroundged up some civi cars or just walked over the hill and was starting to show up at the docks. Just about this time, a US humvee, a Stryker, both LB's and the blackhawks, all carrying soldiers showed up, dropping off their units and starting to buzz around the area. What transpired is a battle of epic porportions.
Because the hideout was next to an enterable building, most of the people who spawned and immediately ran inside it. This, apparently, made the US believe the cache was inside the building, so they concentrated their entire efforts against it. Humvee in the street firing into the window, SAW gunners watching the hideout, Stryker (stupidly) driving around the building, eventually getting close enough to be stuck with a molotove by me, blackhawk cricling, firing miniguns around, attacklittlebird doing strafing runs. I was in supression almost the entire time, waiting for a lul in the fire to pop out and fire a burst at US soldiers running at the building. Another squad was watching the stairs, shooting people who came up it. It was AMAZING, INS in every window, shooting at everything, grenades going off in the first floor, bullets pinging around the windows, at one point at Grenadier had us zerod, grenades blowing up right against the walls. I even had to throw a molotov down the stairs to keep the US from comming up. And guess what, WE HELD!!!!! We managed to down the transport LB with concentrated AK fire, but it was the sheer number of soldiers we killed that cost the US their 60 tickets.
I was playing yesterday and the INS is having a mediocre round. US was making pretty effective use of its choppers, humvees, and strykers. An hour into the round, INS was down to its last 3 caches and in talking after the round, the US had around 60 tickets left, mostly due to some lucky molotovs taking out crewmembers of Stykers which were then blasted with IEDs, and a pitched battle over one cache that cost the US two choppers and several soldier casualties.
So, 3 caches left, 1 hour, and 60 US tickets. US has 1 known cache, which is at the docks. I spawn at the INS North Complex and grab a respawned Technical. I then race down south and pick up my squad (of 2 other people, INS was pretty disorganzied) and race over to the docks. I tried putting a hidout inside a building, but the engine spit it outside so it was pretty exposed. We got the thing up and right when we were done a US squad shows us and takes us out, occupying the building next to the cache. Now, apparently the US team didn't know that you could disable a hideout by knifing the radio, or they thought they'd get some easy kills by camping it. Me and my squad mates spent a few deaths spawning, rushing into the building under fire, and blazing our AK's. We must have taken out their Medic in the first rush because after a few times we managed to clear the building. By this time, the rest of the INS team had scroundged up some civi cars or just walked over the hill and was starting to show up at the docks. Just about this time, a US humvee, a Stryker, both LB's and the blackhawks, all carrying soldiers showed up, dropping off their units and starting to buzz around the area. What transpired is a battle of epic porportions.
Because the hideout was next to an enterable building, most of the people who spawned and immediately ran inside it. This, apparently, made the US believe the cache was inside the building, so they concentrated their entire efforts against it. Humvee in the street firing into the window, SAW gunners watching the hideout, Stryker (stupidly) driving around the building, eventually getting close enough to be stuck with a molotove by me, blackhawk cricling, firing miniguns around, attacklittlebird doing strafing runs. I was in supression almost the entire time, waiting for a lul in the fire to pop out and fire a burst at US soldiers running at the building. Another squad was watching the stairs, shooting people who came up it. It was AMAZING, INS in every window, shooting at everything, grenades going off in the first floor, bullets pinging around the windows, at one point at Grenadier had us zerod, grenades blowing up right against the walls. I even had to throw a molotov down the stairs to keep the US from comming up. And guess what, WE HELD!!!!! We managed to down the transport LB with concentrated AK fire, but it was the sheer number of soldiers we killed that cost the US their 60 tickets.