[AAR] Total disorganization, and why you don't actually need a commander
Posted: 2008-09-20 17:09
So, here's how it went down (translation: rant begins here):
32 vs. 32 Qwai River
Now, we'd just finished a round of Ramiel, which lasted for maybe a half hour, in which my team managed to lose all the caches. So I knew we were in for a rough game.
Round starts, my squad heads to Processing and drops a forward outpost, and takes the flag. Another squad shows up for a few seconds and runs off. We have no commander, and half the team is still milling around at main waiting for the Little Birds or something. I ask the team channel if someone can "bring the second supply truck to Government Office"; 5 minutes later, squads 2 and 6 are still playing beer pong and waiting for their turn to crash a Little Bird (note: not once during the actual fighting did I see a LB. Twice I saw the enemy chopper, but somehow our 3 choppers never made an appearance).
At this point, we've moved into Gov. Office, and we're engaging Chinese infantry. An enemy tank is chilling on the south bridge, having just taken out the TOW Humvee that was cleverly waiting in a defilade position at the end of the West-East bridge road. Spot noted for next time; pretty sweet location, would probably actually allow it to survive while taking out an APC. Now, no other squad has set up a rally point yet, we have no commander, and we're having to take on a tank and at least one squad of infantry. I'm a horrible squad leader, as I want to go engage the enemy, and even though my squad was clearly labeled "ENG VOIP", only one other person has a mic.
No clue how many tickets we had at this point, but this was when there was a turn for the worst: Chinese take Gov. Office, and a second tank shows up. Tank #1 comes off the bridge, starts driving around, and wipes out our squad, and their infantry takes out our rally. Now we're screwed; we head back to processing, grab a jeep, and plan to head up to Mine, since no one's been there since it was originally captured by our TOW Humvee. Unfortunately, I'm a dumbass, and on a laptop. As I'm driving, my finger slips off "w" onto "e", and I slam into the ground at 50km/h. I'm sure everyone in the squad had a "WTF?!?! Is the SL retarded?" moment, and maybe I am. But the medic comes to revive me, everyone fans out from the vehicle; and an enemy tank shows up. Yay. One tank round, everyone's dead, happy days. The only surviving squad member is an engineer up in a truck near our main.
So we all come back in main, to set up another FO near the road that runs from the north bridge to the US main base. We get there, someone grabs a HAT kit, we're taking the infantry at Gov. Office under attack, and an APC shows up. I see it while it's chilling at the crossroads north of GO, and try to relay the info to my HAT gunner. He gets pinned by the infantry and is unable to get a shot off, while the APC demolishes our truck. Fast behind him come another APC, and a tank. At this point, one of the two or three random soldiers who spawned at the FO (without a SL, or any squad for that matter) picks up a LAT kit, and has the genius planning of waiting by laying next to the FO. *Facepalm*. As I said, this day is going great. The tank makes short work of our FO, and the APCs hose us infantry.
At this point, I decide it's time to leave. I'm probably going to go shower next, but I just figured I'd let everyone know that one organized squad doesn't actually help. If no one is commanding, and everyone is trying to fly, you're gonna lose. Go to the training servers if you just want to fly; stop ruining the round for the rest of us by spending an hour chilling at main. Also, stop wasting the Strykers by trying to take out tanks with .50s. Freakin' listen when people in the field say "I need help here", or "there's a freakin' tank".
Seriously, at least in .756 one squad could really make a difference; if anything, .8 has made pubbing a virtual nightmare unless you're playing with clan-ies. My squad ended the game with over 3000 points, even though we had about 50% turnover (I was carrying just over 1000 when I left), and the next closest squad had fewer points than I did alone. It's just silly when the weapons on one side are main battle tanks and the weapons on the other side are infantry with small arms. Why the fuck does China get 2 MBTs and 2 APCs when the US gets 2 Strykers, the least useful APC in the game?!?! Whoever thought out the "balance" on Qwai River was smoking two g's of pot when they did it, because you did a horrible job. I know the Chinese were no more organized than we were; the only reason they won was because there are only two pieces of equipment that can successfully be used against their MBTs: TOW Humvees and HAT kits.
OK, I know I've moved from detailed game description to whining, but to everyone on the US team who wasn't in my squad, or I think it was Squad 5, FUCK YOU. Get off your *** or get off the server.
End rant.
32 vs. 32 Qwai River
Now, we'd just finished a round of Ramiel, which lasted for maybe a half hour, in which my team managed to lose all the caches. So I knew we were in for a rough game.
Round starts, my squad heads to Processing and drops a forward outpost, and takes the flag. Another squad shows up for a few seconds and runs off. We have no commander, and half the team is still milling around at main waiting for the Little Birds or something. I ask the team channel if someone can "bring the second supply truck to Government Office"; 5 minutes later, squads 2 and 6 are still playing beer pong and waiting for their turn to crash a Little Bird (note: not once during the actual fighting did I see a LB. Twice I saw the enemy chopper, but somehow our 3 choppers never made an appearance).
At this point, we've moved into Gov. Office, and we're engaging Chinese infantry. An enemy tank is chilling on the south bridge, having just taken out the TOW Humvee that was cleverly waiting in a defilade position at the end of the West-East bridge road. Spot noted for next time; pretty sweet location, would probably actually allow it to survive while taking out an APC. Now, no other squad has set up a rally point yet, we have no commander, and we're having to take on a tank and at least one squad of infantry. I'm a horrible squad leader, as I want to go engage the enemy, and even though my squad was clearly labeled "ENG VOIP", only one other person has a mic.
No clue how many tickets we had at this point, but this was when there was a turn for the worst: Chinese take Gov. Office, and a second tank shows up. Tank #1 comes off the bridge, starts driving around, and wipes out our squad, and their infantry takes out our rally. Now we're screwed; we head back to processing, grab a jeep, and plan to head up to Mine, since no one's been there since it was originally captured by our TOW Humvee. Unfortunately, I'm a dumbass, and on a laptop. As I'm driving, my finger slips off "w" onto "e", and I slam into the ground at 50km/h. I'm sure everyone in the squad had a "WTF?!?! Is the SL retarded?" moment, and maybe I am. But the medic comes to revive me, everyone fans out from the vehicle; and an enemy tank shows up. Yay. One tank round, everyone's dead, happy days. The only surviving squad member is an engineer up in a truck near our main.
So we all come back in main, to set up another FO near the road that runs from the north bridge to the US main base. We get there, someone grabs a HAT kit, we're taking the infantry at Gov. Office under attack, and an APC shows up. I see it while it's chilling at the crossroads north of GO, and try to relay the info to my HAT gunner. He gets pinned by the infantry and is unable to get a shot off, while the APC demolishes our truck. Fast behind him come another APC, and a tank. At this point, one of the two or three random soldiers who spawned at the FO (without a SL, or any squad for that matter) picks up a LAT kit, and has the genius planning of waiting by laying next to the FO. *Facepalm*. As I said, this day is going great. The tank makes short work of our FO, and the APCs hose us infantry.
At this point, I decide it's time to leave. I'm probably going to go shower next, but I just figured I'd let everyone know that one organized squad doesn't actually help. If no one is commanding, and everyone is trying to fly, you're gonna lose. Go to the training servers if you just want to fly; stop ruining the round for the rest of us by spending an hour chilling at main. Also, stop wasting the Strykers by trying to take out tanks with .50s. Freakin' listen when people in the field say "I need help here", or "there's a freakin' tank".
Seriously, at least in .756 one squad could really make a difference; if anything, .8 has made pubbing a virtual nightmare unless you're playing with clan-ies. My squad ended the game with over 3000 points, even though we had about 50% turnover (I was carrying just over 1000 when I left), and the next closest squad had fewer points than I did alone. It's just silly when the weapons on one side are main battle tanks and the weapons on the other side are infantry with small arms. Why the fuck does China get 2 MBTs and 2 APCs when the US gets 2 Strykers, the least useful APC in the game?!?! Whoever thought out the "balance" on Qwai River was smoking two g's of pot when they did it, because you did a horrible job. I know the Chinese were no more organized than we were; the only reason they won was because there are only two pieces of equipment that can successfully be used against their MBTs: TOW Humvees and HAT kits.
OK, I know I've moved from detailed game description to whining, but to everyone on the US team who wasn't in my squad, or I think it was Squad 5, FUCK YOU. Get off your *** or get off the server.
End rant.