[Map] Operation Archer - redux
Posted: 2008-12-09 16:25
Since its original publication I have continued to work on Operation Archer. The original release had challenged both the home PC and the server with its large destructible-static count (well over 600) and its extensive view distance (1111m). This in tandem with the insurgency faction being under equipped with weapons allowed for uneven game play with inexperienced gamers or uncoordinated team play.
The recent Operation Archer candidate is well on its way to being finished (well, maps are never really finished). Through extensive collaborations with other Reality developers (especially Fuzzhead, Katarn, and Dr. Rank) and the very hard work of many of the others on the mod team I have been able to develop a much stronger version of the map.
Some of the key items of improvement include: less destructible statics, improved aesthetics including vegetation and water, and more villages.
The map overview:
Size: 2km
Factions: US (Canadian placeholder) vs. Taliban (insurgency)
Equipment: a pleasant surprise
Modes: Insurgency (64, 16), AAS (32), and Skirmish (16)
Here are a few snapshots I have collected and as we move forward with this map I will be glad to share more of them![Smile :)](./images/smilies/icon_e_smile.gif)
Taliban Truck with 50cal. overlooking main village.
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2c3.jpg)
Road into main village...
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2c.jpg)
Poppy farm and irrigation dam
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF22008-12-0320-48-10-87.jpg)
New guy on the block![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2a.jpg)
Always some horsing around![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2b.jpg)
STAY TUNED !
The recent Operation Archer candidate is well on its way to being finished (well, maps are never really finished). Through extensive collaborations with other Reality developers (especially Fuzzhead, Katarn, and Dr. Rank) and the very hard work of many of the others on the mod team I have been able to develop a much stronger version of the map.
Some of the key items of improvement include: less destructible statics, improved aesthetics including vegetation and water, and more villages.
The map overview:
Size: 2km
Factions: US (Canadian placeholder) vs. Taliban (insurgency)
Equipment: a pleasant surprise
Modes: Insurgency (64, 16), AAS (32), and Skirmish (16)
Here are a few snapshots I have collected and as we move forward with this map I will be glad to share more of them
![Smile :)](./images/smilies/icon_e_smile.gif)
Taliban Truck with 50cal. overlooking main village.
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2c3.jpg)
Road into main village...
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2c.jpg)
Poppy farm and irrigation dam
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF22008-12-0320-48-10-87.jpg)
New guy on the block
![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2a.jpg)
Always some horsing around
![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://i728.photobucket.com/albums/ww290/dev-pmedic/dev%20photos/BF2b.jpg)
STAY TUNED !