1:Lotsa rushing. The common scenario where one guy goes ahead of the others and tries to storm a .50. Squad leader did this too
![Evil or Very Mad :evil:](./images/smilies/icon_evil.gif)
2.Lack of leadership. The only orders being given are: Get in the truck! Shoot the tank! Attack this position! We're going to stay here and defend!
Compared to: I want you to be a medic, you to be a rifleman, etc. ; Split up into two teams. Team one will supress and team 2 will flank. ; Get back here! Stay with your squad! ; Optical sights in the back, irons in the front ; Specialist, get over here and blast this lock!
3.General stupidity: Squad leaders grabbing APC's and crewmans, the medic saying it's too much work reviveing people, a certain person blasting music into the microphone making it hard to hear squad lead's orders, choppers dropping people off in the wrong place, and lots of other bits of idiocy.
BTW, all this was from three rounds.
The good thing is: Great job devs! I want to personally thank the people responsible for the animation and HUD design. It seems a lot more open and natural now, like it's not a game. One qualm: If you don't want directional arrows on the infantry icons, at least give the player a facing arrow. I walked back to main thinking I was going to a control point.