![Image](http://img514.imageshack.us/img514/9020/59133056lg8.jpg)
![Image](http://img110.imageshack.us/img110/2258/35529163eh9.jpg)
Model - [R-Dev]Wybl (retired)
Texture - [R-Dev]Matrox
Further texture advice - the IRC crew
![Razz :razz:](./images/smilies/icon_razz.gif)
Originally modelled by [R-Dev] Wybl, this is my going away present before I leave for a 3 month stint in Shanghai, China.
We have been investigating methods of utilising this model into PR's gameplay. one idea is to have it simply as a commander deployable asset, as a mortar pit. Players then have a choice of marker rounds and mortar rounds. A spotter will have to "walk on" the mortar team by seeing where the marker rounds fall in relation to the target. To say it would require good squad communication and a large element of teamwork would be putting it mildly!
Due the complexity of the system though, it is more than likely that this will be a v0.9+ asset, possibly even v1.0 if it comes in at all.
So this could be goodbye for a few months people, (depending on internet connectivity in Shanghai etc etc.) If any of our community are in Shanghai, feel free to hit me up whilst im out there!
Also remember guys, it does pay to sometimes be in the Project Reality IRC channel, you never know what your going to find out!
Thanks for playing 0.85!
Matrox.