[Map] Iron Ridge [WIP]
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[Map] Iron Ridge [WIP]
Iron Ridge
2 km
Russians vs Chechen Militia
This map features lots of terrain variations such as a huge valley, mountains, hills and slopes. Iron Ridge has a long bridge that connects the east and west areas of the map and is the main transportation route, but there is also three other woodland roads that lead to the river area for crossing and should really add to defense and attack strategy of the map. Iron Ridge also features a large underground sewer system that will also add to some very nice underground fighting. This map is a work in progress and still needs lots of detailing....
West City
Sewer/Water Filtration Sytem... This entire area has underground tunnels...
Chechen Militia Training Area
Various Areas
...
2 km
Russians vs Chechen Militia
This map features lots of terrain variations such as a huge valley, mountains, hills and slopes. Iron Ridge has a long bridge that connects the east and west areas of the map and is the main transportation route, but there is also three other woodland roads that lead to the river area for crossing and should really add to defense and attack strategy of the map. Iron Ridge also features a large underground sewer system that will also add to some very nice underground fighting. This map is a work in progress and still needs lots of detailing....
West City
Sewer/Water Filtration Sytem... This entire area has underground tunnels...
Chechen Militia Training Area
Various Areas
...
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Re: [MAP] Iron Ridge [WIP]
Looks amazing!
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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Re: [MAP] Iron Ridge [WIP]
Lookin' good.
Woodlan/ Urban FTW!
Keep it up, although the town does look out of place a little.
Woodlan/ Urban FTW!
Keep it up, although the town does look out of place a little.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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Re: [MAP] Iron Ridge [WIP]
Looks very nice! Did you had an idea yet of what vehicles you're going to put on the map?
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Re: [MAP] Iron Ridge [WIP]
llooks pretty much pure seks.
only thing i noticed (and i usually dont notice these things) is that the bridge doesn't seem to have any support in the middle. considering this is a very long bridge it might either be constructed differently or with support IRL. that's the opposite of a biggie though
only thing i noticed (and i usually dont notice these things) is that the bridge doesn't seem to have any support in the middle. considering this is a very long bridge it might either be constructed differently or with support IRL. that's the opposite of a biggie though
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Re: [MAP] Iron Ridge [WIP]
Shweeeet. Those sewers look awesome. How large are they? Will sewer fighting be Kozelsk-epic or will it not focus on it?
(*Hopes for secret entrances from the woods to the city via sewers*)
(*Hopes for secret entrances from the woods to the city via sewers*)
|TGXV| Waldo_II
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Re: [MAP] Iron Ridge [WIP]
Yeah I agree with General joker the bridges look like really weird they are so long without any support. Try to put some feets on the bridges it will just look weird without thinking about how big and long they are.
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Re: [MAP] Iron Ridge [WIP]
looking good ...
dragon fly ?
dragon fly ?
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Re: [MAP] Iron Ridge [WIP]
That will be up to Fuzzhead and Jaymz...MonkeySoldier wrote:Looks very nice! Did you had an idea yet of what vehicles you're going to put on the map?
They will have supports on them, just havent put them on yet.... still a WIPGeneral_J0k3r wrote:only thing i noticed (and i usually dont notice these things) is that the bridge doesn't seem to have any support in the middle. considering this is a very long bridge it might either be constructed differently or with support IRL.
There are and the entire river is shallow and can be crossed on foot and in vehicles...addaco wrote:Looking good
Id like to see many paths leading to the river through the woods. And mayby a shallow part of the river that inf. can wade through.
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Re: [MAP] Iron Ridge [WIP]
Random apartment neighborhood in the middle of a forest is random.
Surely you will expand the town a bit?
Surely you will expand the town a bit?
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Re: [MAP] Iron Ridge [WIP]
Very Nice!
The only thing i see is how the Checan base is little out of place. The buildings/details dont match.
The only thing i see is how the Checan base is little out of place. The buildings/details dont match.
"The battle is over, but the war has just begun"
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Re: [MAP] Iron Ridge [WIP]
i like the new statics.
i'm guessing this is phase 3 of the Fools Road, Mestia, X map trilogy?
i'm guessing this is phase 3 of the Fools Road, Mestia, X map trilogy?
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Re: [MAP] Iron Ridge [WIP]
Its not my favotire kind of envroiment, but the map is looking so beautiful.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
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[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Re: [MAP] Iron Ridge [WIP]
[R-CON]Outlawz wrote:Random apartment neighborhood in the middle of a forest is random.
...
Its a militia training area in the woods built by militia not architects... So, its gotta look very crude and thrown together with whatever material they could get hold of[R-COM]D|ehard wrote:Very Nice!
The only thing i see is how the Checan base is little out of place. The buildings/details dont match.
...
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Re: [MAP] Iron Ridge [WIP]
Ohh ok i se pirate. It was the walls that thru me off. They look afngy.
"The battle is over, but the war has just begun"