Editing Spawn time and Startup delay.

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thebeanie
Posts: 119
Joined: 2009-01-18 05:39

Editing Spawn time and Startup delay.

Post by thebeanie »

Okays i check the Modding your PRSP files and i didnt see anything on this.. So i decided to post it instead.

Okay on 0.85 i had changed it so i spawned pretty much straight after i died.

Now i tried doing the same for 0.87.. and when i die now.. it still has the timer on.. Even tho i set it so all the Time punishment's were on 1 second.


Next i found the line in the Realiryconfig where it says

Startup delay: 1 (something like that)

I set it to 0 to turn it off.. and the vehicles still need a startup delay..
Anyway i can turn it off?
ballard_44
Retired PR Developer
Posts: 1204
Joined: 2007-05-30 22:47

Re: Editing Spawn time and Startup delay.

Post by ballard_44 »

Try editing the realityconfig_coop.py file.

...Battlefield 2\mods\pr_sp\python\game folder

Make sure to open it with Wordpad and not Python itself.

This is the only file needed for editing PYTHON stuff regarding SP/COOP.
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/Randoph/
Posts: 251
Joined: 2008-09-10 13:26

Re: Editing Spawn time and Startup delay.

Post by /Randoph/ »

thebeanie wrote: Startup delay: 1 (something like that)

I set it to 0 to turn it off.. and the vehicles still need a startup delay..
Anyway i can turn it off?
i had the same problem...then changed startup delay to 0 in
realityconfig_common
realityconfig_coop
realityconfig_local
realityconfig_private
(those files are in C:\Program Files\EA GAMES\Battlefield 2\mods\pr_sp\python\game for info.)

EDIT :d amn ninja
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Editing Spawn time and Startup delay.

Post by dbzao »

You just need to edit realityconfig_coop.py.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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