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Brazilian/FARC Team/Recruitment
Posted: 2009-11-23 12:41
by FPaiva
Team Managers:
[R-COM]FPaiva (Former MaFiA_do_OsAmA)
Stinger (Retired Developer)
Modellers
[R-CON]Salmonella
The Will
marck1911
Mappers
[R-CON]Salmonella
Texture Artists
[R-COM]FPaiva
The Will
Salmonella
Military Advisiors
Borisbr
Contribuitors (Devs and people who pay attention to the Faction and get tips, advices and assets to us):
[R-DEV]Rhino
[R-DEV]Chuc
[R-DEV]Z-trooper
Wilkinson
Away Members (Out of activity for a long time)
Zenrique - Mapper
Hfett - Mapper
[R-CON]Exec - Modeller
Red - military Advisor
Stinger - Coder
I need the following modders:
-Vehicle Modellers
-Vehicle UV Mappers
-Vehicle Skinners
-Someone to Export the models
-Someone to animate the guns (I guess that this isn't our top priority right now, but we still needs it)
If you want to get in our team, PM me.
re: Brazilian/FARC Team/Recruitment
Posted: 2009-11-27 16:46
by ramonrochamoreira
Can you teach me how do make maps?
In portuguese: Veio, voce pode me ensinar a fazer mapas, to sem fazer nada 4 horas diarias, valeu ae.
re: Brazilian/FARC Team/Recruitment
Posted: 2009-11-27 20:08
by FoxJuca
Can you teach me how do make maps too?
in portuguese: eu tb keria aprende to sem nd pra faze (PS: dei um copy coly do mal no post do ramon =P, n sei fala ingles direito T_T)
re: Brazilian/FARC Team/Recruitment
Posted: 2009-11-27 22:22
by Salmonella
pessoal, esse topico aqui é pra recrutamento, não pedido de "aulas", procurem aqui mesmo na seção de comunity modding, tem praticamente todos os tutoriais q vcs precisam, muito além dos tutoriais oq faz vc aprenderem é a vontade de ir atraz não ficar esperando, vão lá gogogo.
this topic if only for recruitment purpose, for tutorials see the"comunity modding subforum"
re: Brazilian/FARC Team/Recruitment
Posted: 2009-11-27 23:41
by ramonrochamoreira
OK
Entoa depois que eu aprender a modelar os mapas poderei me "alistar"?
OK
After I know to make maps can I request a chance to make me a recruit?
re: Brazilian/FARC Team/Recruitment
Posted: 2009-11-28 14:50
by FPaiva
Or you people only speak english here or you just don't speak. I don't want trouble with the moderator team because you guys.
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-02 19:18
by HAAN4
I match, i used several times Solid works, i have quite talent to by modeler, for now i don't have time at all, i can't ever play the game,
i also kwon something about programation. some o C+.
i sorry but i can't help to be skiner,
but i can also build up maps.
THX
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-02 19:28
by Salmonella
Haan if you wanna help, show us some work, we really appreciate help, try modeling some low poly static object such houses, trees or any thing realated to amazon and farc, then show us.
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-02 20:14
by HAAN4
Salmonella wrote:Haan if you wanna help, show us some work, we really appreciate help, try modeling some low poly static object such houses, trees or any thing realated to amazon and farc, then show us.
okay, what prog i use?
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-02 22:00
by cagumelo
hey guys can you use bf2 editor on vista?? if you can teach me who
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-02 23:10
by Salmonella
I use Maya, most of people 3ds, there are others, but a think thats 3ds is the most acessible and with greater number of tutorials and plug-ins
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-02 23:21
by ReadMenace
I remembered that the Venezuelan forum goer is on my friends list.
Laikiunreal. His brother is a tank commander from what I remember. A good resource.
-REad
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-03 01:03
by HAAN4
Salmonella wrote:I use Maya, most of people 3ds, there are others, but a think thats 3ds is the most acessible and with greater number of tutorials and plug-ins
thancks bro,
but there is a way of using Solid works? i am ninja in this prog.
also, i kwon a guy how play fucked well guitar, he can make brasilian hino solo for us, just in the and of rounds.
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-03 01:42
by Salmonella
I don't how solidworks works, see if you can export the files as ".obj", both maya and 3ds reads .obj
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-03 03:26
by HAAN4
Men i am dowloading Maya, tomorrow downloads is finish,
i will build up Indiginas Houses,
i am correctly aiming at this one,
http://www.impactotour.com.br/pi/admin/ ... abana2.jpg
this is a Tupi guarani house, so it's hight comun tribe, and has i see in planing, you have a tupi guarini vilage in one of you maps.
what do you thick?
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-03 03:54
by Salmonella
All right, we planned to make some indian ambientation, but the picture you shown its kind of common shack, shacks and fishing ambientation we gonna to borrow from EOD and PR china statics.
try to do something like this
OCAS
if you really PRO in solid works I recommend you try to find a way to export files to .obj, since the learning curve for such detailed software is too long.
and for further contact just send me a PM, since this thread is for recruitment not for modleing information.
re: Brazilian/FARC Team/Recruitment
Posted: 2009-12-23 02:34
by laikiunreal
'[R-CON wrote:ReadMenace;1197419']I remembered that the Venezuelan forum goer is on my friends list.
Laikiunreal. His brother is a tank commander from what I remember. A good resource.
-REad
Hello ReadMenace, yeah im still around but since i started to work i have time to check the forum in a very few occasions, still im willing to help.
Re: Brazilian/FARC Team/Recruitment
Posted: 2010-02-19 06:42
by FPaiva
Bump
Edited the Modders list
Re: Brazilian/FARC Team/Recruitment
Posted: 2010-02-20 23:49
by kaiser185
I can become a researcher if you want it, I live in colombia so getting as much info on the farc is easy, PM me if you're interested
Re: Brazilian/FARC Team/Recruitment
Posted: 2010-03-06 02:41
by M.Henrique
Hi, I have some experience with modeling and UV mapping, i have worked with character modeling in Unreal Engine.
Now i want to try new engine, since a long time i have played Battlefield 2, and liked
a lot the Mod of PR.
I not a former modeler but i can try, i know the enough, i not asking for How build maps
Like the other guy, any case send me PM.
Moderator's Team sorry if my english is poor, but i respecting the rules of the Forum.