[Weapon] M79 - WIP

Discussion pertaining to the PR Brazilian & FARC Forces faction
Exec
Posts: 295
Joined: 2008-01-10 19:51

[Weapon] M79 - WIP

Post by Exec »

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Snork_SVK
Posts: 40
Joined: 2009-10-25 12:59

Re: [Weapon] M79 - WIP

Post by Snork_SVK »

looks good, will include lots of fun ...
Life is a Game... Play More...
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FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [Weapon] M79 - WIP

Post by FPaiva »

Status?
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [Weapon] M79 - WIP

Post by Exec »

[R-COM]FPaiva wrote:Status?
If you remember what I said you earlier, and if you look the render and notice the lack of sights, you can tell it's not finished. :roll:
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FPaiva
Posts: 667
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Re: [Weapon] M79 - WIP

Post by FPaiva »

Yeah, thats why i asked the status lol
=)
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [Weapon] M79 - WIP

Post by Exec »

Still WIP. :)

4,1k tris
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Weapon] M79 - WIP

Post by Salmonella »

smooth and detalied, but just remind thats 4,1k is already high count, everything on the underside, such the trigger, those rings and folding mechanism could be heavily simplified since its not shown in first person.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Weapon] M79 - WIP

Post by Scot »

Epic! Awesome work as ever Exec :)
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Weapon] M79 - WIP

Post by Tomato-Rifle »

looks sexy!
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Taliban-IED
Posts: 190
Joined: 2008-03-17 18:54

Re: [Weapon] M79 - WIP

Post by Taliban-IED »

Lol, please no! not in pr. Vietnam is ok but pr ? then you should have made m-60 aswell!
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Snork_SVK
Posts: 40
Joined: 2009-10-25 12:59

Re: [Weapon] M79 - WIP

Post by Snork_SVK »

This reminds me FARCRY 2... this is epic
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Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Weapon] M79 - WIP

Post by Wakain »

awesome detail, though a bit high on the tri's I guess
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [Weapon] M79 - WIP

Post by Exec »

Taliban-IED wrote:Lol, please no! not in pr. Vietnam is ok but pr ? then you should have made m-60 aswell!
Thanks for the feedback, guys! :)

Bacteria, the M16a4+Acog+m203 has +-6k poly, so I think there's no need to nerf the polycount for the 1p model. I'll REDUCE (with capital letters) the polycount for the 3p model, where small details aren't needed/noticed.
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Tomato-Rifle
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Joined: 2007-12-31 22:24

Re: [Weapon] M79 - WIP

Post by Tomato-Rifle »

It reminds me of BFV, Farcry 2, and COD MW2, the "thumper" :D
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Weapon] M79 - WIP

Post by Salmonella »

[R-CON]Exec wrote:Thanks for the feedback, guys! :)

Bacteria, the M16a4+Acog+m203 has +-6k poly, so I think there's no need to nerf the polycount for the 1p model. I'll REDUCE (with capital letters) the polycount for the 3p model, where small details aren't needed/noticed.
all right, at least spend the remaing polygons where we can see it huhuheaiheiuaea

a good bump map on these "less visible" parts, can give you some thousands polys to play with on the visible part.
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: [Weapon] M79 - WIP

Post by ma21212 »

Tiger Skin m79 + m60 BFv style FTW! awesome job!. but i haz a question, is the FAL + m79 the final desision for the Kit or will you guys add the buckshot round w/o the FAL (like in my topic i sugested)
https://www.realitymod.com/forum/f391-a ... kshot.html
Last edited by ma21212 on 2009-12-01 02:41, edited 1 time in total.
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [Weapon] M79 - WIP

Post by BloodBane611 »

That's real nice exec, keep up the great work! Can't wait to see it with a sweet skin on
[R-CON]creepin - "because on the internet 0=1"
Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: [Weapon] M79 - WIP

Post by Exec »

Thanks for the feedback, guys! :)

@ma21212
FAL + M79. And the M60 will be also modelled, for the FARC.

We could use the Milkor MGL140, but AFAIK, only the commando units use it.
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