[Static] House "BOX" [WIP]

Discussion pertaining to the PR Czech Forces faction.
Snork_SVK
Posts: 40
Joined: 2009-10-25 12:59

[Static] House "BOX" [WIP]

Post by Snork_SVK »

I created the first house on the map located in the Czech Republic and the surrounding area because of socialism in our country for all the houses were built as well...

This is probably one of the houses here and nicknamed the "KOCKA" eng. "BOX"

I made a version of the partially damaged house...
but still working on it... observations enthusiasts...

Normal house Tris: 1593 [WIP]
Damaged house Tris: 1821 [WIP]
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Normal house Tris: 957 [WIP]
Damaged house Tris: 1417 [WIP]
Image
Last edited by Snork_SVK on 2009-12-02 20:50, edited 2 times in total.
Reason: new model
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Static] House "BOX" [WIP]

Post by Salmonella »

good to see someone other than me making new statics, huhuaheuiah

it looks good, can we see the interior? and some references! I don't what you aiming for to give further opinions..
Last edited by Salmonella on 2009-12-12 21:52, edited 1 time in total.
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: [Static] House "BOX" [WIP]

Post by Herbiie »

will it be destructible? Like if it gets hit by a tank round it turns to a damaged one?
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: [Static] House "BOX" [WIP]

Post by BroCop »

you need a heavily damaged one too...it needs to miss a huge chunk if not the entire corner of the building then were talking business :p

j/k

Looks great though yea im also wondering is it destructible?
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: [Static] House "BOX" [WIP]

Post by BloodBane611 »

New enterable statics are always good in my opinion, keep it up!
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: [Static] House "BOX" [WIP]

Post by Snazz »

Nice work, they look generic enough to appear on a variety of maps as well.

New statics are important assets for PR. It's great having new maps but if they just consist of rearranged Karkand statics they're not very interesting.
thedare
Posts: 44
Joined: 2009-07-21 16:37

Re: [Static] House "BOX" [WIP]

Post by thedare »

snork are you planning to make some new tower blocks aswell? i could see some intense cqb going on if there was!
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Static] House "BOX" [WIP]

Post by Amok@ndy »

i wont make it destructible cause if you shoot with at tank into the wall and there appears a hole in the roof it dont looks good to me ;)
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Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: [Static] House "BOX" [WIP]

Post by Herbiie »

Amok@ndy wrote:i wont make it destructible cause if you shoot with at tank into the wall and there appears a hole in the roof it dont looks good to me ;)
Have you not heard of the famous Czech buildings? The walls are super-tough but the roofs are pathetically weak :)
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: [Static] House "BOX" [WIP]

Post by Arnoldio »

The square one is like Pat&Mat's house :D
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Snork_SVK
Posts: 40
Joined: 2009-10-25 12:59

Re: [Static] House "BOX" [WIP]

Post by Snork_SVK »

just so devastated?
958 tris

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Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: [Static] House "BOX" [WIP]

Post by Tofurkeymeister »

Snork_SVK wrote:just so devastated?
958 tris

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Amazing. Now texture it :p .
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: [Static] House "BOX" [WIP]

Post by BroCop »

Snork_SVK wrote:just so devastated?
958 tris

Image
Now we are talking business :D
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: [Static] House "BOX" [WIP]

Post by Wilkinson »

For destroyed stated. They Bldg should be completly Crumbled. like mostly big slabs of concrete should remain
Image[/QUOTE]



Now we're talking. That's the stuff :D
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: [Static] House "BOX" [WIP]

Post by DankE_SPB »

Wilkinson wrote:For destroyed stated. They Bldg should be completly Crumbled. like mostly big slabs of concrete should remain
looks ok to me, half destroyed is more interesting because provides more cover/places to fight for
Image

for the building with hole in the roof i demand a tank turret inside :lol:
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Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: [Static] House "BOX" [WIP]

Post by Hulabi »

How the hell did that turret get there? :O
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: [Static] House "BOX" [WIP]

Post by DankE_SPB »

ammo inside blew up
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [Static] House "BOX" [WIP]

Post by Tomato-Rifle »

I like it :D
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Static] House "BOX" [WIP]

Post by Salmonella »

now I'm seeing the interior, aheiuhaiueheui, and I agree with Wilknson, the bricks should fall, but the columns and slabs should remain, severally damaged but still up.

must pay attention to the structural behavior, like the hole on the corner, if the column fell the roof probably will fall as well.
Snork_SVK
Posts: 40
Joined: 2009-10-25 12:59

Re: [Static] House "BOX" [WIP]

Post by Snork_SVK »

I did a little remake.... This is probably already more realistic... Little more detail 2631 tris
but this change is not a problem ... just do not know what is the limit for buildings of this size and uwmapoving spent the whole day :-D

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