[Vehicle] Agrale Marruá AM1/AM10/AM20
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[Vehicle] Agrale Marruá AM1/AM10/AM20
Hey folks, I just started a new model, the Agrale Marruá.
It is a light tactical vehicle, with high off-road capabilities, similar to the British LandRover
It have 4 models, that can fulfill several roles.
Fast Attack Vehicle Am1
Short chassis - 1 Driver, 1 Passenger, 1 Gunner
Light Transport Vehicle Am10
Long Chassis - 1 Driver, 4 Passenger
Logistic Vehicle Am20
Truck chassis - 1 Driver, 1 Passenger, 1 Supplie crate
Armored Command Vehicles
I started the Am1 model, it is about 4k tris, still lacks the interior and suspensions.
Opinions appreciated
It is a light tactical vehicle, with high off-road capabilities, similar to the British LandRover
It have 4 models, that can fulfill several roles.
Fast Attack Vehicle Am1
Short chassis - 1 Driver, 1 Passenger, 1 Gunner
Light Transport Vehicle Am10
Long Chassis - 1 Driver, 4 Passenger
Logistic Vehicle Am20
Truck chassis - 1 Driver, 1 Passenger, 1 Supplie crate
Armored Command Vehicles
I started the Am1 model, it is about 4k tris, still lacks the interior and suspensions.
Opinions appreciated
Last edited by Salmonella on 2010-01-16 19:05, edited 1 time in total.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Good job Salmonella, amazing.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Good job better than the land rover(AM1 just beautiful)
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Nice work Salmonella !
Just my advice, don't put too many tris on the wheels and the suspensions, it's not really needed, you can do some details with a good bump map for the wheels, and the suspensions will not be seen so much in game.
Just my advice, don't put too many tris on the wheels and the suspensions, it's not really needed, you can do some details with a good bump map for the wheels, and the suspensions will not be seen so much in game.
Last edited by Hauteclocque on 2010-01-16 19:57, edited 1 time in total.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
I know, wheels eats up tons of tris, in fact the 4k poly count its only the body, each wheel has 1300K
I'll make a detailed version, with the better tires, screws ans holes, than bake it into normal map.
At least the front wheels supension is needed, since it will be very visible
___________________________
I like to hear from the community and Devs is if theres any problem using a mounted 7.62 FN MAG, instead of usual .50, I mean, even the FARC pickups will have .50 which is way more powerfull than the MAG.
I'll make a detailed version, with the better tires, screws ans holes, than bake it into normal map.
At least the front wheels supension is needed, since it will be very visible
___________________________
I like to hear from the community and Devs is if theres any problem using a mounted 7.62 FN MAG, instead of usual .50, I mean, even the FARC pickups will have .50 which is way more powerfull than the MAG.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
I want just want one thing: round steering wheel, like in Landrover.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
There is no issue doing that, provided it's realistic.Salmonella wrote:I like to hear from the community and Devs is if theres any problem using a mounted 7.62 FN MAG, instead of usual .50, I mean, even the FARC pickups will have .50 which is way more powerfull than the MAG.
We will use a 7.62 cupola mg on our MBT, whereas all other MBTs use a .50 cal, but it's fine.
I can't wait seeing your abilities in texturing vehicles, your houses were already promising.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
So be it, at least the 7.62 shouldn't overheat so easily like the .50 cal.[R-COM]Hauteclocque wrote:There is no issue doing that, provided it's realistic.
We will use a 7.62 cupola mg on our MBT, whereas all other MBTs use a .50 cal, but it's fine.
I can't wait seeing your abilities in texturing vehicles, your houses were already promising.
I have no talent making textures, in the houses I used the standard textures.
I'll make the model, Uv's and maybe the normal mapping, then I'll hand it over to Paiva to finish with the textures.
Just little update in the inteiror
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
looks like the offspring of a HUMVE and a landy
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
looking good, can't wait to see it finished.
[R-CON]creepin - "because on the internet 0=1"
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Wow, this vehicle looks badass. It would be very nice to drive it.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
It's b-e-a-uuutiful!Salmonella wrote:So be it, at least the 7.62 shouldn't overheat so easily like the .50 cal.
I have no talent making textures, in the houses I used the standard textures.
I'll make the model, Uv's and maybe the normal mapping, then I'll hand it over to Paiva to finish with the textures.
Just little update in the inteiror
Just a tip: put at least 20 sides on the steering wheel so it looks round. It's pretty blocky with only 12 sides.
Cheers!
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Yeah, check landy's steering wheel, and vbf technical.
More polys plz.
More polys plz.
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Xbrad150X wrote:looks like the offspring of a HUMVE and a landy
Almost ahiuehauiheuiaheuihaiu
[quote=""'[R-CON"]Exec;1236498']It's b-e-a-uuutiful!
Just a tip: put at least 20 sides on the steering wheel so it looks round. It's pretty blocky with only 12 sides.
Cheers! [/quote]
[quote="WilsonPL""]Yeah, check landy's steering wheel, and vbf technical.
More polys plz.[/quote]
the landrover has 12 sided steering in 3p, other vBF2 has 8 sided, so 12 is a great number, for 1p I'll use a 20 sided.
Added Cupola, step tire, Gas gallon, brake lights and some sort of sunspension.
the polycount its already high, I did some optimizations, is around 8k, I think the 3p is done, I'll start its lods, 1p and wreck...
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Hey Salmo!! very very very good job man!!!
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
looks great indeed!