[Statics]Bulldozer & Civillian Truck

Discussion pertaining to the PR Brazilian & FARC Forces faction
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

[Statics]Bulldozer & Civillian Truck

Post by FPaiva »

Releasing on TheWill behalf
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I just added a little of contrast on them. It is not the final version yet, it still needs the normals and the export.
Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: [Statics]Bulldozer & Civillian Truck

Post by Matheusferri »

great job! i liked of the truck, l
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [Statics]Bulldozer & Civillian Truck

Post by Zulnex »

They look very nice. :thumbsup: Excellent work.
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Paladin Necroman
Posts: 90
Joined: 2009-12-29 18:08

Re: [Statics]Bulldozer & Civillian Truck

Post by Paladin Necroman »

:cry: I hope it's not contraband of a piece of glorious brazilian rosewood of over 40 years old, i can tell by the thickness of it lol.
:smile:
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: [Statics]Bulldozer & Civillian Truck

Post by rushn »

I hope you can drive those :)
L33T
Posts: 11
Joined: 2009-05-20 04:38

Re: [Statics]Bulldozer & Civillian Truck

Post by L33T »

You cant drive these. It says "statics"
Black/Brunez
Posts: 27
Joined: 2010-02-02 21:55

Re: [Statics]Bulldozer & Civillian Truck

Post by Black/Brunez »

Paladin Necroman wrote: :cry: I hope it's not contraband of a piece of glorious brazilian rosewood of over 40 years old, i can tell by the thickness of it lol.
Sadly I think that it is :-(
rushn wrote:I hope you can drive those :)
Sorry, but they are static.


Awesome work
cagumelo
Posts: 23
Joined: 2009-12-01 00:00

Re: [Statics]Bulldozer & Civillian Truck

Post by cagumelo »

it would be cool to smash the enemy using it!!
A_Grounded_Pilot
Posts: 271
Joined: 2007-12-15 21:24

Re: [Statics]Bulldozer & Civillian Truck

Post by A_Grounded_Pilot »

Can you model a basic interior and use transparent windows?
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Statics]Bulldozer & Civillian Truck

Post by Salmonella »

Hey folks,

Since FARC don't uses bomb cars/trucks, I was wondering is will be cool to have one of these Bulldozers as a playable vehicle, not as a main thing, just for fun, like that forklift in muttrah.

I can easily "promote" this dozer from static to vehicle, and add maybe a super front armor, or the capability to flip over vehicles or crush firebases, don't know...

What you say?

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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Statics]Bulldozer & Civillian Truck

Post by Glimmerman »

I dont know, the FARC is a militia/guerilla group.
tactics are ambush and hit and run, a collection of technicals and trucks should be enough, perhaps a transport helicopter, painted in civilian NGO or perhaps Venuzuelan airforce colours?
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Statics]Bulldozer & Civillian Truck

Post by Wakain »

a rambo bulldozer isn't exactly my idea of how the farc plays the game
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: [Statics]Bulldozer & Civillian Truck

Post by rushn »

L33T wrote:You cant drive these. It says "statics"
I know I was just joking

but now that people are talking about it I think what Pr needs is some neutral vehicles like civy cars and bulldozers :)
Black/Brunez
Posts: 27
Joined: 2010-02-02 21:55

Re: [Statics]Bulldozer & Civillian Truck

Post by Black/Brunez »

Well, make them "drivable" is a good idea
FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: [Statics]Bulldozer & Civillian Truck

Post by FelipeFR »

Black/Brunez wrote:Well, make them "drivable" is a good idea
Actually... Just imagine... You enter in a bulldozer, you see a enemy squad without AT weapons. You crush'em all. :smile: If they don't manage to hit you, of course.
DeltaCommando
Posts: 112
Joined: 2008-05-23 04:38

Re: [Statics]Bulldozer & Civillian Truck

Post by DeltaCommando »

It would be funny to use bulldozers in order build things faster. :P
FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: [Statics]Bulldozer & Civillian Truck

Post by FelipeFR »

DeltaCommando wrote:It would be funny to use bulldozers in order build things faster. :P
Yeah, hell of a idea. PR should have a better interaction with civilian assets and vehicles. Thing like the Bulldozer should really exist, and could be accessed by both teams. Including fully AI-supported neutral civilians in just impossible in this damn BF2 Engine. This is getting me even more anxious for PR2.
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Statics]Bulldozer & Civillian Truck

Post by Salmonella »

I was just thinkin to add a variation to the civ vehicles, not a giant gameplay change, instead of a red truck you be driving a yellow tractor, and since you can't explode you have other power, but nevermind I noticed that I can't export tanks tracks, so this project is going to the shelf.

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Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: [Statics]Bulldozer & Civillian Truck

Post by Chuc »

You guys know what happened with Muttrah 2 when it was full of civilian cars? Yeah..
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Personal Folio - http://www.studioash.net
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Statics]Bulldozer & Civillian Truck

Post by Salmonella »

[R-DEV]Chuc wrote:You guys know what happened with Muttrah 2 when it was full of civilian cars? Yeah..
No I dont, in what patch?
I'm not sayn dozen of dozers, just on per map, like the big red.

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