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Rally point idea
Posted: 2010-04-06 16:30
by rampo
If youre gonna use rallypoints in Project reality vietnam, how about using a little hole coming from the ground for VC or NVA forces?
Something the size of the rallypoints in PR but it would just be a pile of ground whit maby a showel next to it?
A bit like the spawns they had for the VC in battlefield vietnam.
E: someone fix the thread name plz...
Re: rally point idead
Posted: 2010-04-06 16:44
by Adetter
Not agree, cuz i think it will be caves in some maps (if its possible).
Then i think it can be spawn points in the cave instead, that can be destroyed someway. So then, it would be smart to do a tactical desition to go down and destroy these spawn points. remember to have holes in the dark caves so you can fall. Cant wait to make a squad named "Tunnel Rats."
Re: Rally point idea
Posted: 2010-04-06 16:51
by ma21212
why not just have caves? im 1000% sure that i saw a screen shot of a tunnle on the EOD site.
Re: Rally point idea
Posted: 2010-04-06 16:54
by rampo
But can you move a cave like a rallypoint? Remeber the whole idea of this suggestion is just to have a nice skin for the VC/NVA rallypoints in the case they actually give them RP's.
And caves people remember on the next round of the map.
Re: Rally point idea
Posted: 2010-04-06 16:59
by ma21212
rampo93(FIN) wrote:But can you move a cave like a rallypoint? Remeber the whole idea of this suggestion is just to have a nice skin for the VC/NVA rallypoints in the case they actually give them RP's.
And caves people remember on the next round of the map.
well I would say that VC wont need RPs if they get tunnles. irl the tunnles were huge and so they could even have spwan points right in them. they could even make the whole map devoted to tunnles (maybe Operation Cedar Falls) US has to somehow destroy or capture these tunnles and VC have to defend.
Re: Rally point idea
Posted: 2010-04-06 17:01
by AfterDune
A rally point can be spawn anywhere, this means you can also set it on bridges, rooftops, etc. A hole in the ground wouldn't really look that good
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
.
Unless yeah, a tunnel system (even if fake, representing a real one) is there, they can do without RP's.
Not sure what Trahn Lee has in mind
![Smile :)](./images/smilies/icon_e_smile.gif)
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Re: Rally point idea
Posted: 2010-04-06 17:48
by rampo
Yea it would porpably look silly on a house floor
![Razz :p](./images/smilies/imported_icon_razz.gif)
... or would it?..
anyways this would propably be nice in a map that has very few or no buildings/bridges to mention. Also a map where the whole fighting is done in tuneles might get boring
Re: Rally point idea
Posted: 2010-04-06 17:59
by ma21212
Re: Rally point idea
Posted: 2010-04-06 19:28
by SGT.JOKER
If the VC rally point is supposed to look like a tunnel it doesnt need to be like the bfv one (shovel and mound of dirt) it could look like this
Just a small hole in the ground with maybe a few bushes around it if anything, nothing to extravagent
Re: Rally point idea
Posted: 2010-04-06 19:55
by Adetter
Ok, then i agree. But it will also be cool with destroyable spawnpoints in caves
![Wink ;)](./images/smilies/icon_e_wink.gif)
That will increase the tactical use of caves for the NVA/VC and it wil be a point for Allied to go down there.
Re: Rally point idea
Posted: 2010-04-06 21:11
by rampo
Insurgency in vietnam would defo be neat whit tunnel enterances as caches
![Smile :)](./images/smilies/icon_e_smile.gif)
just would have to keep the tunnels inaccesable and only appearing in woods.
Re: Rally point idea
Posted: 2010-04-06 21:21
by Big Lebowski
Should definitely be a Vietcong insurgency game mod.
But I would be supprised if that isent already part of the plans.