Nice map for PR:Vietnam
Posted: 2010-04-13 13:11
Hi guys,
I have an idea for a good PR:Vietnam map, I already suggested it in another thread but I want that everyone would see the idea. The map is based on a Russian movie called Grozovye Vorota wich means Stormgates and it's about the Russian-Chechen war. But this could be easily converted to a Vietnam map. Basicly it's on one side a big jungle where Vietnam spawns on different spots, in the middle there's like a big plain/open field with a very big hill in the center. And the other side of the map is like a terrain with mountains and hills.
Spawns :
So the Vietcong spawns in the jungle and in a little village in the mountains.
The US army spawns on the top of the big hill that is located @ the center => There must be some defence building on the hill, like a ruined fortress/big house.
Themain US army spawn is on the whole other side of the map in the mountains.
Objectives :
The Vietcong must try to take the hill.
The US army must try to defend the hill and also bring supplies from the US-main base to the hill. There are only like 2 or 3 passes in the mountains where the US supply trucks can go.
The Vietcong must also try to ambush the supplies that are coming from the main base by using the spawn in the little village in the mountains and try to blockade the passes in the mountains.
And the point is also; the US must defend the hill, not go assaulting the Vietcong FOB's in the jungle.
So I want to know your opinion about it. Russian speaking people/DEV's who have seen this movie; please support me with the idea I know you guys would like this in a game =D
Thx, Amir
Btw; sory for posting it here, I had just the get rid of the idea =)
I have an idea for a good PR:Vietnam map, I already suggested it in another thread but I want that everyone would see the idea. The map is based on a Russian movie called Grozovye Vorota wich means Stormgates and it's about the Russian-Chechen war. But this could be easily converted to a Vietnam map. Basicly it's on one side a big jungle where Vietnam spawns on different spots, in the middle there's like a big plain/open field with a very big hill in the center. And the other side of the map is like a terrain with mountains and hills.
Spawns :
So the Vietcong spawns in the jungle and in a little village in the mountains.
The US army spawns on the top of the big hill that is located @ the center => There must be some defence building on the hill, like a ruined fortress/big house.
Themain US army spawn is on the whole other side of the map in the mountains.
Objectives :
The Vietcong must try to take the hill.
The US army must try to defend the hill and also bring supplies from the US-main base to the hill. There are only like 2 or 3 passes in the mountains where the US supply trucks can go.
The Vietcong must also try to ambush the supplies that are coming from the main base by using the spawn in the little village in the mountains and try to blockade the passes in the mountains.
And the point is also; the US must defend the hill, not go assaulting the Vietcong FOB's in the jungle.
So I want to know your opinion about it. Russian speaking people/DEV's who have seen this movie; please support me with the idea I know you guys would like this in a game =D
Thx, Amir
Btw; sory for posting it here, I had just the get rid of the idea =)