[vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Discussion pertaining to the PR Brazilian & FARC Forces faction
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

[vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Salmonella »

I know I have other unfinished projects, but they're stopped for "good" reasons, and in the meanwhile I'll be dealing with our lower priority stuff or things that don't depends on third party resources.

The model is the Mercedez Benz L1418 Transport/Logistic Truck,
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todo
rearview mirrors, internals, some smoothings, and detailed models of the canvas ans wheels to bake....
Last edited by Salmonella on 2010-04-16 01:00, edited 1 time in total.

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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Rudd »

I like the lifted canvas version, nice variation
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Wilkinson »

What a PRO :D
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by =Romagnolo= »

Wilkinson wrote:What a PRO :D
Yeah ! I really surprised by the progress they are doing to this faction.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Zulnex »

I love Mercedes Benz trucks. Looks fantastic. 8)
Keep up the amazing work. :thumbsup:
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Borisbr
Posts: 25
Joined: 2009-11-13 18:44

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Borisbr »

Im really running out of adjectives for Salmo! Great job as allways.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by motherdear »

awesome work salmonella, really like it. would be interesting if you could make a high poly for the tarp to get the fold effects etc in it. a simple way to do this would to put in the supporting edges etc that you would normally use for the highpoly, subdivide it a few times and then use the push/pull option in the paint deformation menu.

i am sure that you already know of this, but it would definitly make the tarp a lot more realistic for relatively little work (since the whole vehicle does not have to be high poly.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Matheusferri »

great job salmo! the sounds like great!
frenzy
Posts: 50
Joined: 2009-10-23 22:23

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by frenzy »

Nice job, looking great so far :smile:
[R-CON]Salmonella wrote: ...and detailed models of the canvas...
Not shure if this includes changing the edge of the canvas on the lifted version, but along the edge it seems very uniform to me. I would try playing around with making the folds more random and accidental.

Also not that it really matters, but your renders seem to have alot of noise
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Salmonella »

[quote=""'[R-DEV"]motherdear;1323252']awesome work salmonella, really like it. would be interesting if you could make a high poly for the tarp to get the fold effects etc in it. a simple way to do this would to put in the supporting edges etc that you would normally use for the highpoly, subdivide it a few times and then use the push/pull option in the paint deformation menu.

i am sure that you already know of this, but it would definitly make the tarp a lot more realistic for relatively little work (since the whole vehicle does not have to be high poly.[/quote]

I tried the default Maya cloth plugin, not the best results, but I think its enough...

[quote="frenzy""]Nice job, looking great so far :smile:

Not shure if this includes changing the edge of the canvas on the lifted version, but along the edge it seems very uniform to me. I would try playing around with making the folds more random and accidental.

Also not that it really matters, but your renders seem to have alot of noise[/quote]

humn I didn't like the lifted canvas either, and it will required another texture file, I'll probably make the transport version with no canvas.
The noise is cause I dont have patience to render in "production" setting, at this point I only render things to show some detail before the UVs, AO and export, from now on I'll only show editor shots which are almost how its gonna look ingame.

Update
Added antenna, generic interior, UVs, AO, some detail on wheels, canvas and front grills...
I'm having problems with the texture size, I've mirrored everything to fit in a 1024 tex, but I think I should go to 1024x2048 to properly display the front grills.

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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Maxfragg »

looks great, and the supply trucks are an underratet part of all forces
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Amok@ndy »

the canvas looks really nice cant wait to see your textures salmonella :)
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by motherdear »

the canvas cover looks much better now. a bit generic across but good enough for what is needed. what is current tri count ?
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by DeltaFart »

The front looks funny, though might be angle shot in the editor


Looks like the usual 18 Wheeler with a truck bed attached
Cool though
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Salmonella »

DeltaFart wrote:The front looks funny, though might be angle shot in the editor


Looks like the usual 18 Wheeler with a truck bed attached
Cool though
could you be more specific in what is "funny" on the front view?
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update, rebuilt the uvs prioritizing the funny front grills and made the basic painting
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added more details to wheels,
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don't know if it could be an issue but it is a little bit narrower and much longer than other trucks, which may cause some difficult steering, don't know...
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anyway, its only missing the details on the inside, nad the dirt layer, which actually is what is delaying me the most.

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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Maxfragg »

wow, you're really fast and good as well, are the headlights fototextures??
Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: [vehicle]Mercedez Benz L1418 - Transport/Logistic Truck

Post by Hauteclocque »

He can add it, there is one on the G wagon ;)

Good job Salmonella as usual. I am eager to see the dusty version. :)
The top of the canvas looks a bit weird, as if two UV parts were misalignated.
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