The team thought I should post another thread for coverage so here we go. Three new WIP videos. And please remember everything you see here is work in progress.
The Pirates of Ely Map
Here a first glimpse at the map. As you will notice its still WIP. Non of the vehicles are set and if you see any they most likely are in a testing stage. The map is a 4km map with both at sea warfare and land warfare. Faction are not decided and wont be for a while as its just not important.
Also for those that were fan of my old Korengal "asset reward system" this map will have the same. And being a large map I will try to incorporate a large amount of "fun" assets. The more and more I work on it I dont think I will be making this a INS gamemode. Instead I will be looking into random CP's
![Image](https://www.realitymod.com/forum/members/2104-albums65-picture800.jpg)
For example BLUFOR assets(only a example right now):
CP Order:
BLUFOR carrier: (minimal starting assets: a small chopper and allot of PT boats)
Random 1-4 cargoship CP (Medium size choppers)
Eyl Fishing village (light vehicles supports)
Random 1-4 land based CP (Ship based APC supports)
Desert landing strip (some sorta large asset)
City of Ely (end)
WIP Cargo Ship
So I'm currently working on this cargo ship as well. Allot is missing from it but these were the first times I was far enough to place in game and walk around. Note you will not have to jump through door frames, the collision meshes are not done.
Ship Boarding
Here is a peek at what I have planned for the map. Both the BLUFOR and OPFOR will have the ability to board the ships by ropes, but only the BLUFOR will have the chopper options. *boat you see here is testing boats*
Anyways I hope you all enjoyed these first looks. And look forward to this map soon....cant tell you how soon though
![Wink ;-)](./images/smilies/icon_e_wink.gif)
For more information link to original https://www.realitymod.com/forum/f196-pr-highlights/70723-map-eyl-somalia-pirate-influenced-map.html