PR:V aircraft and their roles

General discussion of the Project Reality Vietnam modification.
osisulator
Posts: 8
Joined: 2010-01-01 21:26

PR:V aircraft and their roles

Post by osisulator »

I truly believe that this mod should really incorporate aircraft, like jets, into regular game play. For instance CAS with A-1 skyraiders or bombing with F-4 Phantoms or F-105 thunderchiefs or any other vietnam era aircraft. I think aircraft should also have difficulty detecting ground targets in order to maintain balance in game play and require cooperation from ground troops. Like in the screenshots and in real life hueys and cobras should be used extensively. I think each team should easily be able to take out an aircraft with a stinger or sa-5 missile of some sort but locks should take long so its not too easy. Also vehicles should have spawn times that are kind of long but not too long so there isn't constant bombardment from the air.
Anybody including the Devs please add your thoughts and correct me on anything

P.S. a B52 like in eod operation rolling thunder would be amazing :-D
Mongolian_dude
Retired PR Developer
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Joined: 2006-10-22 22:24

Re: PR:V aircraft and their roles

Post by Mongolian_dude »

So, in summary:
-Put in the realistic aircraft
-Make them operate realistically
-Put them in realistic quantities
-P.S, B52 plz
?

Really, most of the suggestions for PR:V lately have been a matter of common sense. I can't help but feel this might also be one of those suggestions, no?

...mongol....
Military lawyers engaged in fierce legal action.

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Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: PR:V aircraft and their roles

Post by Wakain »

Really, most of the suggestions for PR:V lately have been a matter of common sense. I can't help but feel this might also be one of those suggestions, no?
I'd say the majority of the suggestions rather show a lack of common sense :p
SCE_BloodyStars
Posts: 77
Joined: 2009-03-08 19:52

Re: PR:V aircraft and their roles

Post by SCE_BloodyStars »

Still the fact remains that Aircraft were a big part of the U.S. (/allied) forces. Planes were used extensively back then, now I'm not agreeing with the ridiculously demanding list up there, but I feel like on some maps there is going to have to be more planes than we're used to.

Edit:

Idea: Maybe change the artillery instead of a long barrage that takes forever to refresh into small concentrated "bombs" that refresh fairly quickly to simulate the "airstrikes" coming in? I hope this isn't a ridiculous idea so don't hurt me.
1st two squads are CAS?.. Well isn't this just going to be a great game..
Hresvelgr
Posts: 248
Joined: 2008-04-30 15:16

Re: PR:V aircraft and their roles

Post by Hresvelgr »

We really should at least have A-1 Skyraiders showing up often enough. Nice and slowish CAS aircraft meaning easier to handle and easier to strafe the NVA. And easier to gun down. :grin:
"I'm not crazy, I'm the only one who's not crazy!"
Hitman.2.5
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Joined: 2008-03-21 20:54

Re: PR:V aircraft and their roles

Post by Hitman.2.5 »

We shouldn't go over board with the amount of Aircraft. The A-1 SR was used in all Air support roles the only time they were not used was when the US were bombing deep into the North. Two fixed wing maybe 3 or 4 at a push should be more than enough. A-4 skyhawk would be nice to see too :D .

Osisulator there were no stingers XD but there was the SA-7 and the FIM-43 REDEYE (stingers father).
Derpist
mo0nbuggy1
Posts: 64
Joined: 2009-12-06 02:08

Re: PR:V aircraft and their roles

Post by mo0nbuggy1 »

I want to see puff and the other gunship, thier tracer rounds will look amazing.
Squeezee
Posts: 47
Joined: 2009-01-01 21:07

Re: PR:V aircraft and their roles

Post by Squeezee »

Does a Vietnam mod mean we can finally have OV-10s!? :D
RHYS4190: Still it not exactly realistic that nades have the killing power of a party popper.
SCE_BloodyStars
Posts: 77
Joined: 2009-03-08 19:52

Re: PR:V aircraft and their roles

Post by SCE_BloodyStars »

Idea: Maybe change the artillery instead of a long barrage that takes forever to refresh into small concentrated "bombs" that refresh fairly quickly to simulate the "airstrikes" coming in? I hope this isn't a ridiculous idea so don't hurt me.


Like a JDAM, only not as huge.
1st two squads are CAS?.. Well isn't this just going to be a great game..
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: PR:V aircraft and their roles

Post by Snazz »

I doubt they'd increase the amount of air power over it's current level in PR, more pilots means less infantry remember.

Besides jets are currently only found on 4x4km PR maps, whereas the PRV maps we're aware of like OGT and Tad Sae are 1x1km and will be lucky to even have a Huey on them. Some of the EOD maps are 2x2km (though not really 'PR quality') yet it'd be silly having jets on them with PR's game play. Maybe there's a 4x4km PRV map in the works or some great EOD maps I'm not familiar with but at this stage it's not looking good for fixed wing assets.

BTW B-52s at least during Vietnam were still primarily long range strategic bombers, so they make no sense in PRV.
Hitman.2.5
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Joined: 2008-03-21 20:54

Re: PR:V aircraft and their roles

Post by Hitman.2.5 »

a vietnam map with out Fixed wing and rotary wing would be like the second world war without the germans and the japs...
mo0nbuggy1 wrote:I want to see puff and the other gunship, thier tracer rounds will look amazing.
U mean like the AC-119 or the 130?
Derpist
Snazz
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Re: PR:V aircraft and their roles

Post by Snazz »

Hitman.2.5 wrote:a vietnam map with out Fixed wing and rotary wing would be like the second world war without the germans and the japs...
Infantry jungle combat would be like fighting Italians?
TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: PR:V aircraft and their roles

Post by TheOldBreed »

Snazz wrote:BTW B-52s at least during Vietnam were still primarily long range strategic bombers, so they make no sense in PRV.
i beg to differ lad.
Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: PR:V aircraft and their roles

Post by Hitman.2.5 »

Snazz wrote:Infantry jungle combat would be like fighting Italians?
no because the Vietnamese dont change sides at half time like the Iti's :p
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TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: PR:V aircraft and their roles

Post by TheOldBreed »

i can see an arc light strike being an area attack. yeah, it'll cover more area, but it'd be sick and 'life like'. think a whole load of PR style JDAMs in a row haha
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: PR:V aircraft and their roles

Post by Snazz »

TheOldBreed wrote:i beg to differ lad.
In that case you're welcome to elaborate on why you think strategic bombing raids fit in to PR game play.
TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: PR:V aircraft and their roles

Post by TheOldBreed »

Snazz wrote:In that case you're welcome to elaborate on why you think strategic bombing raids fit in to PR game play.
no i mean they were used for tactical bombing in Vietnam as well. see things like: Operation Niagara
Bob_Marley
Retired PR Developer
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Re: PR:V aircraft and their roles

Post by Bob_Marley »

TheOldBreed wrote:no i mean they were used for tactical bombing in Vietnam as well. see things like: Operation Niagara
During Op. Niagara B52s were used to attack the rear echalons (speicifically fixed positions such as ammo dumps) of an NVA formation consisting of three divisions sauce. Not exactly CAS now, is it?

Arclite raids were not used in direct support of troops - they were not precise enough for that. They were typically used to attack an area before allied troops arrived and tactical aircraft (F4, A4, A1, etc) were used to provide close support, not strategic bombers.
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TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: PR:V aircraft and their roles

Post by TheOldBreed »

'[R-MOD wrote:Bob_Marley;1325481']During Op. Niagara B52s were used to attack the rear echalons (speicifically fixed positions such as ammo dumps) of an NVA formation consisting of three divisions sauce. Not exactly CAS now, is it?

Arclite raids were not used in direct support of troops - they were not precise enough for that. They were typically used to attack an area before allied troops arrived and tactical aircraft (F4, A4, A1, etc) were used to provide close support, not strategic bombers.
true, not in the sense of "call it in hot, real close", close air as displayed in what most people will know as 'We Were Soldiers'. At Khe Sanh, the surrounding hill battles and others such as at Ripcord, arc light strikes were available every three hours, and if one was in the air, they could be redirected accordingly if someone needed them (p. 409 of Valley of Decision explains how a Col. Lownds jumped on the horn and called in a strike on troop movement he was observing). Close-in B52 strikes were an accepted tactic, the closest was 1,100m of friendly positions(p. 416). i'd say that's pretty close air considering the ordnance they carried :wink:

B52s were used in a strategic sense during Linebacker I & II, that's the defintion of strategic bombing, hitting industry, government, population.
The use of the B52 on the battlefield level, ie interdiction and close support, is considered tactical usage. In the end, it was a strategic aircraft used for tactical purposes.

Because this has got retardly off-topic, in terms of PRV, an arc light strike can be used as replacement for a JDAM as it is now. let's face it, who calls in a JDAM now less than 1000m away. a 500lbs or napalm canister could be used as an area attack, but an aircraft that flies in and drops it will have to be made, as it couldn't be dropped from 15 miles away a JDAM can.(not telling anyone what to do, but just sayin :) )

all these words could have gone into my dissertation proposal so i'm heading off haha

Valley of Decision: The Siege of Khe Sanh: Amazon.co.uk: John Prados, Ray W. Stubbe: Books it's a sick book.
Elektro
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Joined: 2009-01-05 14:53

Re: PR:V aircraft and their roles

Post by Elektro »

Hitman.2.5 wrote:no because the Vietnamese dont change sides at half time like the Iti's :p
Meh, we have food, wine and football. Who cares which side we are on?
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