[Texture]Player skins

Discussion pertaining to the PR Dutch Forces faction.
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

[Texture]Player skins

Post by Glimmerman »

Pending the creation of custom kit geometry Nemeanhavoc has reskinned the old player skins:

Officer:
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Rifleman:
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Specialist Rifleman:
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Light Machine Gunner:
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Medic:
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Engineer:
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Stay tuned for more...
Last edited by Glimmerman on 2010-05-04 21:26, edited 3 times in total.
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: [Texture]Player skins

Post by H.sta »

It looks great, hats off to the texture artist
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Texture]Player skins

Post by Glimmerman »

As usual he did a ace job, the old skins were nice but not realistic enough, the patern was wrong and the colours were off, these look more like the real life kit:

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*also dont mind the out of scale C7A1, this is being worked on.
Rudd
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Re: [Texture]Player skins

Post by Rudd »

new versions nice, though I'd prefer helmets to hats :P
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MaxBooZe
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Joined: 2008-03-16 09:46

Re: [Texture]Player skins

Post by MaxBooZe »

[R-CON]Rudd wrote:new versions nice, though I'd prefer helmets to hats :P
Never! It looks cool and different from the usual, just like the British beret, such a shame.. :(
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Glimmerman
Retired PR Developer
Posts: 3237
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Re: [Texture]Player skins

Post by Glimmerman »

[R-CON]Rudd wrote:new versions nice, though I'd prefer helmets to hats :P
Most kits still have helmets, one gets a boony hat.

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And one a cap.

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The_MDexs
Posts: 108
Joined: 2009-12-22 12:57

Re: [Texture]Player skins

Post by The_MDexs »

Wow Looking Good Great job
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Texture]Player skins

Post by Wakain »

excellent job, the skins look better, especially the helmets,
one thing though: in the last pic you can see the specialist's cap has some very weird sharp creases in it, especially a the top, maybe that could be done a little more subtle? perhaps it's meant as camo, I'm not entirely sure...
and his glasses seem to float on the front of his cap, there is no connection there

looking forward to more pics, and of course the kit geom's :)
NemeanHavoc
Posts: 128
Joined: 2008-01-16 19:54

Re: [Texture]Player skins

Post by NemeanHavoc »

Wakain wrote:excellent job, the skins look better, especially the helmets,
one thing though: in the last pic you can see the specialist's cap has some very weird sharp creases in it, especially a the top, maybe that could be done a little more subtle? perhaps it's meant as camo, I'm not entirely sure...
and his glasses seem to float on the front of his cap, there is no connection there

looking forward to more pics, and of course the kit geom's :)
Yep before we released the pictures I told this to Glimmer, Those are small thing that needs to be adjusted, the cap is indeed the strangest looking one.
But we didn't wanted to keep this pictures away from you guys.

Thanks for the kinds work gentlemen!
DAF supporter/Skinner
CBT02
Posts: 151
Joined: 2010-01-19 04:51

Re: [Texture]Player skins

Post by CBT02 »

very nice cant wait for update
Glimmerman
Retired PR Developer
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Re: [Texture]Player skins

Post by Glimmerman »

ill post the remaining screens this evening.
iwillkillyouhun
Posts: 337
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Re: [Texture]Player skins

Post by iwillkillyouhun »

very nice :) cant wait to play with it :)
As my name shows....... I will kill y'all if you are screwing with me 8-) 8-) 8-)

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PLAYING SINCE Project Reality v0.5 :P
Glimmerman
Retired PR Developer
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Re: [Texture]Player skins

Post by Glimmerman »

Updated first post with 3 new sets of screenshots.
Wakain
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Re: [Texture]Player skins

Post by Wakain »

I think the medic's moustache falls out of the geneva convention ;)
iwillkillyouhun
Posts: 337
Joined: 2009-10-15 15:52

Re: [Texture]Player skins

Post by iwillkillyouhun »

what kit is that with the cap on ??? specialist? with grapling hook ?
As my name shows....... I will kill y'all if you are screwing with me 8-) 8-) 8-)

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PLAYING SINCE Project Reality v0.5 :P
Gore
Retired PR Developer
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Re: [Texture]Player skins

Post by Gore »

Niiice I love the cap on the specialist.
Glimmerman
Retired PR Developer
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Re: [Texture]Player skins

Post by Glimmerman »

Yes its on the rifleman specialist
myles
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Joined: 2008-11-09 14:34

Re: [Texture]Player skins

Post by myles »

Nice job riflerman speclist looks cool
Check out my Project Reaity gamplay here http://www.youtube.com/user/Projectreality1

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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Texture]Player skins

Post by ReadMenace »

[quote=""'[R-COM"]Glimmerman;1336523']Pending the creation of custom kit geometry Nemeanhavoc has reskinned the old player skins:
[/quote]

[quote="Beckham""]Rifleman specialist is looking very nice.
But...I don't particularly care for the LMG ...at all. x(
Maybe you should get rid of the 40mm grenades on the regular rifleman. Jus' sayin'.[/quote]

The grenades on the player models are not part of the player model, instead they are part of the kit geometry. As the thread title and OP (Glitterman) states, these are simply player skins.

-REad
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