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[AAR] Results of teamwork

Posted: 2010-09-07 19:18
by NoobSentinel
Tonight I played on VETERANS-Gaming Coop, map Kashan Desert, USMC. We stood in a squad with our comrades from the last map, and started rcing for assets (as everybody). After being bombed with a tank, I told squad-member Gnutt, that we should run an AA Hunvve, because everybody is going with tanks and jets, and there is no enough ground-to-air force. We got in, went to the hill next to the bunkers (as all uber-clever noobs would do), and started scanning.
Soon we encountered some planes, got some kills. -Hey that was a good decision- said Gnutt.
We had to go back resupply twice, because those 2000 (!) rounds go out pretty fast. At our second route back to base, we saw a Frogfoot. No ammo...Shit we will die, I thought. But the jet just wrote circles in the air, and did nothing (maybe he was also empty). -LoL, this is so...unexpected-said Gnutt. I tried to squeeze out as many flares as I can from that tiger-skinned mofo. Then we went back full ammo, to last spot.
Two minutes later (when my MG was empty already) a froggie went over...took out some flares... and someting big, ugly, and black...It wa the most scariest thing I ever saw in PR. You know, the AA platform can be yawed vertically to 90 degrees, so I saw the bombs perfectly.I got freezedfor a sec, then I yelled in a high pitch of voice in the VoIP: GO! Move!
With no good. It took us out.
But the moral of the story: The team has to use all types of warfare: jets, helicopters, tanks, APC's, Infantry, and AA, too. At this server, all ppl were racing to apache, abrams, F35, A10, and littlebird. Our scores, after being only Anti Air Crewmen. I aws totally new to this role, but...let the numbers talk.

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P.S. Those yankee pilots are having so much fun when flying low above friendly units...especially the A10, with its typical sound...scary. But even more scary if you are not a yankee!

Re: [AAR] Results of teamwork

Posted: 2010-09-07 19:53
by Souls Of Mischief
online servers is the place where the real fun starts (or rage quiting).

Good AAR.

Re: [AAR] Results of teamwork

Posted: 2010-09-07 22:16
by Brainlaag
Meh a whole human team vs bots?? IDK but that just made me lol. Anyway you should really get used to the online server, thats the place where PR makes the most fun, or as Mischief said, where the rage quit begins :-P

Re: [AAR] Results of teamwork

Posted: 2010-09-07 22:41
by goguapsy
The issue against bots is not necessarily the difficulty, but rather the dynamics a good team has. You would have to drive around more and be more adaptative against a human team than against an AI team, because BOTs don't evaluate a situation like humans do. That's the real challenge.