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razor wire not staying once built in co-op play PR 0.95
Posted: 2010-11-06 18:14
by Haiku
Hi,
During Co-op play with PR 0.95 I have noticed that when a squad leader places razor wire the wire disassembles into component pieces after a few seconds then eventually dissappears. I've tried using the entrenching tool to "build" the wire to no effect. What do I need to do to get razor wire to rez properly and stay in place?
Re: razor wire not staying once built in co-op play PR 0.95
Posted: 2010-11-07 01:50
by CBCRonin
I think they disabled its use for CoOp local and server, to keep players from using it to cheaply stop bots and griefing online (players purposefully blocking other players movement).
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Now people usually throw up foxholes to "semi-"block enemy vehicles and players can jump over them (except when used to block building doorways/interior stairways).
Re: razor wire not staying once built in co-op play PR 0.95
Posted: 2010-11-07 17:29
by SANGUE-RUIM
i noticed that too... that sux
Re: razor wire not staying once built in co-op play PR 0.95
Posted: 2010-11-09 03:45
by blue07
SPAMMER
Re: razor wire not staying once built in co-op play PR 0.95
Posted: 2010-11-25 05:38
by Korg
Whats the point of barbed wire if you can't use it in single player to practice placement and strategies?
We have gotten it set up in Co-Op, takes a 3 to 4 member squad. But in single player, wish the bots could help "build" it. I liked the way it was in .91 especially in single player mode where I could try out placements on my own time to see how well they worked to block off roads or trails or secure buildings. Then in regular co-op or PvP server, your human player squad could build it.
BTW the "demolish" asset does not work. Tells you to refer to the manual. No help there.