after 0.32, dragon valley's trees are f*cked up

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luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

after 0.32, dragon valley's trees are f*cked up

Post by luizinhuu »

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amd athlon xp 2600+@2100mhz
512 ram ddr 333
9600pro 256mb 128bits 400/400
Seagate SATA 80gb


it has never occured a texture bug on bf2 or prmm before. after 0.32, dragon valley's trees are like this when seeing them from a long distance

terrain: medium
texture: medium
lighting: low
texture filtering: medium
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

nothing has changed in PRMM from v0.31 to v0.32 that could affect this.
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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Resjah
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Joined: 2005-08-24 02:33

Post by Resjah »

Looks like some artwork :p
Griffon2-6
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Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Van Gogh FTW!!!!
Thomazz
Retired PR Developer
Posts: 435
Joined: 2006-03-05 17:32

Post by Thomazz »

looks great!! -
I think i had same problem long time ago when i had a wrong driver for my graphics card.. It was...radeon card.
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trogdor1289
Posts: 5201
Joined: 2006-03-26 04:04

Post by trogdor1289 »

I think Izins comp was taking some acid.
Dylan
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Joined: 2006-05-29 00:41

Post by Dylan »

That is the LOD files of that tree. For some reason, your getting it. YOU SHOULD be getting the original file, but it looks like your not.
Jaymz
Retired PR Developer
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Post by Jaymz »

Project Sureality :p
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

ahahahaah nice comments, i was expecting something like this
i havent changed my vga's driver since i bought it (3 months ago), i really omg have no idea how this happened
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NiGHTWoLF
Posts: 880
Joined: 2006-03-12 16:41

Post by NiGHTWoLF »

I got this aswell but I had it on Fu She pass. So did another guy I was on comms with. I think its a problem with 1.4.
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You're most probably a noob
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

'[R-MOD wrote:trogdor1289']I think Izins comp was taking some acid.
How did you get Izin from luizinhuu?

And what are LoDs? I could never figure that out... Line of ..... Distinction?
luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

so im not the only one
fushe's trees are the same of dragon's ones...
so its a 1.4 thing, shite
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TheRealFritz
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Post by TheRealFritz »

level of detail
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luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

what u mean fritz?
i play with 100% view distance and texture filtering on Medium, not to mention the problem never occured before
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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

I think this happens when they dont paint on under/overgrowth. It could be static trees, as I have read on the BFEditor forums about a guy having done that with his map. I wonder what they did to it.
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

luizinhuu wrote:what u mean fritz?
i play with 100% view distance and texture filtering on Medium, not to mention the problem never occured before
Level of Detail = LoD

Thanks Fritz
IronTaxi
Retired PR Developer
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Joined: 2006-05-31 12:56

Post by IronTaxi »

all objects have a draw distance for each of their levels of detail.. the trees have always had that detail at distance...just looks like 1.4 reduced that distance a little or something..

the ideas is the LOD 0,1,2,each have progressively less faces as we move farther away...if the draw distance overall has been adjusted you should be able to notice it in other maps..not a big deal i think and in theory would speed up the rendering and reduce the load on the graphics card...
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

So this was an (maybe) intentional thing EA did? Some people are seeing it and others are not. It seems kind of confusing.
Griffon2-6
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Joined: 2006-05-26 04:21

Post by Griffon2-6 »

I think it depends on what video card you're using, and what rendering technology.
luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

but it is just with these chinese trees, nothing else. this is pointless.. must be a bug
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