[AAR] well i screwed up

Share your in-game experiences playing PR:BF2.
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nilloc93
Posts: 27
Joined: 2008-09-12 17:27

[AAR] well i screwed up

Post by nilloc93 »

well i was playing on Karbala and beyone the rather annoying spawn locations of our other caches we had 1 good one that me and a few other sappers were preparing for a US srike

when it happened and was going rather slow ( infantry only all the other stuff god blow up :P ) i realized that my 10 IED's were in a rather usless spot, as displayed on the map , where the red dots are my IED's and the red blotch is the cache
Image
now silly me assumes that the WALL will protect my teams cache when i choose to blow up all the IED's (shot fun and cause i am placing more in a dif spot later)
well BOOM last cache dies we loose

kind of annoying cause i got banned from my fav server over the IED's blowing through a wall
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: well i screwed up

Post by Tonnie »

renamed the thread, and bad luck place them better next time ;)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
THE.FIST
Posts: 2036
Joined: 2007-07-11 23:00

Re: well i screwed up

Post by THE.FIST »

That's why it's called project reality , normally ppl dont place ied everywhere like crazy
nilloc93
Posts: 27
Joined: 2008-09-12 17:27

Re: well i screwed up

Post by nilloc93 »

yeah but there was a wall or should i say a HOUSE in the way
Dr. Zoidberg
Posts: 4
Joined: 2009-08-02 06:02

Re: well i screwed up

Post by Dr. Zoidberg »

Yea caches can get blown up in weird ways. I once had one taken out in Op Archer through a mortar strike even though the caches were underground.
Lima
Posts: 1
Joined: 2009-08-03 20:27

Re: well i screwed up

Post by Lima »

Dr. Zoidberg wrote:Yea caches can get blown up in weird ways. I once had one taken out in Op Archer through a mortar strike even though the caches were underground.
Blame the BF2 engine! Or the US team ...
Ingame: Limadotcom
calstifer
Posts: 72
Joined: 2009-02-23 07:58

Re: [AAR] well i screwed up

Post by calstifer »

Blame the wall piercing arty
flem615
Posts: 358
Joined: 2008-04-29 22:30

Re: [AAR] well i screwed up

Post by flem615 »

its the BF2 engine. but seriously dont just go throwing IEDs all over the place. insurgents still can use some tactics you know. place them in a good spot. on mutrrah some moron combat engineer placed a mine way behind the lines on one of our roads. he TKed about 13 people with it and then wondered why he was being banned...
Ingame Name: IICptMillerII
Xfire: Patton615, (nickname:IICptMillerII)
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