[Map] Operation Snow Storm

J.Brawn
Posts: 29
Joined: 2009-12-21 07:51

Re: [Map] Operation Snow Storm

Post by J.Brawn »

Realy nice map :-o
Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Re: [Map] Operation Snow Storm

Post by Gaz »

All server admins have now been notified that they are free to run this map on their server. You will have to have this map installed on the client side to connect to a server showing as running this map.
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
rofflesnlols
Posts: 171
Joined: 2006-02-12 21:06

Re: [Map] Operation Snow Storm

Post by rofflesnlols »

Fantastic!^
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: [Map] Operation Snow Storm

Post by hx.bjoffe »

[minor bug-report] Couldn't request kits off the Brit vehicles.

Map reminded me alot of Norway. Gave me a instant lust for skiing, to bad you didn't put some skis in the mains. Could code them as a vehicle. :)

First impression was very good. But i see you made it quick, Rhino. And that you're not too familiar with snow :D
j/k - but fact is this very thin layer of snow would gather very different from how it's portrayed.
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: [Map] Operation Snow Storm

Post by WilsonPL »

Bugs:

-hidden helipads are visible from distance
-you dont need crewman for british vehicles
- no arty?
-can request kits from british APCs
- put some tents, and crates @ staging areas : )
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Operation Snow Storm

Post by Rhino »

hilpads is known, if it was an official map I would have made an invisible supply point but didn't really have the time.

you need the updated python if your running your map on a dedicated server for the crewman and kit req bugs on vehicles, look in the server admin forums.

and ye, some tents around the staging area may happen if it becomes an official map some time in the future + other statics.
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eykis
Posts: 9
Joined: 2009-06-01 21:16

Re: [Map] Operation Snow Storm

Post by eykis »

Can someone please upload it to a different site, Ive always had problems with FilePlanet , the downlaod page crashes and junk..
perhaps a rapidshare upload or something?
thank you in advance.
cant wait to play!!!
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: [Map] Operation Snow Storm

Post by maarit »

is it my crappy computer but i see those black lines in terrain?
i think its my crappy computer.
****
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [Map] Operation Snow Storm

Post by Spec »

maarit wrote:is it my crappy computer but i see those black lines in terrain?
i think its my crappy computer.
****
So do I, and my current computer is crappy as well. Might be it^^

They appear to be at the end of the detail terrain texture. They are not visible when I'm flying, so the distant terrain texture is not affected, it's just the border of the detail texture that's messed up. Maybe that's fixable.
Erikson4
Posts: 2
Joined: 2009-12-19 16:50

Re: [Map] Operation Snow Storm

Post by Erikson4 »

Super sweet map! :lol:
ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: [Map] Operation Snow Storm

Post by ebevan91 »

eykis wrote:Can someone please upload it to a different site, Ive always had problems with FilePlanet , the downlaod page crashes and junk..
perhaps a rapidshare upload or something?
thank you in advance.
cant wait to play!!!
Same here Fileplanet hates me and I hate it. Can you upload to Filefront or Fileshack maybe?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Operation Snow Storm

Post by Rhino »

maarit wrote:is it my crappy computer but i see those black lines in terrain?
i think its my crappy computer.
****
Spec_Operator wrote:So do I, and my current computer is crappy as well. Might be it^^

They appear to be at the end of the detail terrain texture. They are not visible when I'm flying, so the distant terrain texture is not affected, it's just the border of the detail texture that's messed up. Maybe that's fixable.
Think it only happens for ppl running on low gfx.
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [Map] Operation Snow Storm

Post by Spec »

I'll just wait for my new computer then^^
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: [Map] Operation Snow Storm

Post by maarit »

https://www.realitymod.com/forum/f376-p ... prt-6.html

[R-COM]MrSh@vid picture

i found one examble in that thread.just like in that picture.
btw,i have nvidia geforce 6800gt(it`s bad,i know :o ops :)

i need also new computer then
MrSh@vid
Posts: 842
Joined: 2009-02-28 20:50

Re: [Map] Operation Snow Storm

Post by MrSh@vid »

I have terrible Graphics, because i tend to dual boot other programs so keep em low while generally playing.
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Zrix
Posts: 4426
Joined: 2005-12-02 14:25

Re: [Map] Operation Snow Storm

Post by Zrix »

ebevan91 wrote:
eykis;1213685 wrote:Can someone please upload it to a different site, Ive always had problems with FilePlanet , the downlaod page crashes and junk..
perhaps a rapidshare upload or something?
thank you in advance.
cant wait to play!!!
Same here Fileplanet hates me and I hate it. Can you upload to Filefront or Fileshack maybe?
So pick one of the non-FilePlanet mirrors then?
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nicoX
Posts: 1181
Joined: 2007-07-24 10:03

Re: [Map] Operation Snow Storm

Post by nicoX »

[R-CON]Outlawz wrote:Read the OP, will you
As mentioned before, this map was only developed for a one off community event so what happens to it after that we haven't made our minds up about that quite yet but in order for PR to have a "official snow map", we would need to do lots of work with crating lots of new materials, sounds, effects, textures etc that would take a lot of our workforce a lot of time to complete, this map is a simple knock up right now
So what have you been doing since 0.5?
Oh right, you are throwing away the RP for 0.9. That took some years to do. Having this kind of maps, we will wait like, 20 years.

But this failures will probably stop, when you guys get the money rolling with PR2, and get professional and stuff.

Can't wait.
User banned for massive disrespect of PR Team.

-EddieReyes
Last edited by Eddiereyes909 on 2009-12-22 01:41, edited 5 times in total.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Operation Snow Storm

Post by Rhino »

nicoliani wrote:So what have you been doing since 0.5?
are you talking about me? Fine I'll give you a pretty much a full list...


For v0.4 I developed OGT, once v0.4 was released I believe I went strait onto crating Muttrah City v2 along with also looking into experimenting with 8km, 4km and other types of maps, one of thous experiments being Qinling which was actually PR's first 4km map, Kashan was simply started being developed after Qinling and released before Qinling and was only released before Qinling because I finished it off for duckhunt (much like I've finished off pretty much all of his maps, I use to spend a hell of a lot of my time helping many of the other mappers in the team when I was Lead Mapper...). Qinling was finally released in v0.7 iirc, and Muttrah v2 took much longer than I planned to make, mainly because it was simply a massive task with many new statics needed to be made for it, but also because I had many different projects running at the same time which you wouldn't believe how much slows down your progress. Muttrah v2 was finally released in a slightly unfinished state in v0.8

Since then I've been working on multiple projects, many you can read up on in the highlights forums and my blog but my main projects are still secrete.
Project Reality Forums - Search Results
Project Reality Forums - [R-DEV]Rhino



Now maybe I'm taking it the wrong way but I find it quite offensive for you to be asking what I've been doing like I've not been doing anything at all. I worked my butt off to get this map done in 4 days and trust me, I've been working constantly on many other projects too so if you have a problem with how much work I do I suggest you learn how to do this stuff yourself and find out how hard it is to do what we all do here.

Happy?


EDIT:
nicoliani wrote:Oh right, you are throwing away the RP for 0.9. That took some years to do. Having this kind of maps, we will wait like, 20 years.

But this failures will probably stop, when you guys get the money rolling with PR2, and get professional and stuff.

Can't wait.
cheeky little b*stard!

For one I have pretty much nothing to do with the RP being removed thou I'm on board with what ever decision is finally taken with that and even when/if PR2 takes off, I will probably have little/nothing to do with it.

Enjoy your temp ban for disrespecting not just myself, but many other devs too.
Last edited by Rhino on 2009-12-22 01:32, edited 1 time in total.
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projectrealitycanada
Posts: 69
Joined: 2009-06-30 22:18

Re: [Map] Operation Snow Storm

Post by projectrealitycanada »

Are you working on new maps for the future Rhino? Nvm just read it that they are secret. Can't wait till an anouncment.
Last edited by projectrealitycanada on 2009-12-22 01:31, edited 1 time in total.
Reason: Found the answer
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [Map] Operation Snow Storm

Post by J.F.Leusch69 »

nicoliani wrote:So what have you been doing since 0.5?
:-( :| :cry: :shock: :mad:
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