Squad leader and Spawning

General discussion of the Project Reality: BF2 modification.
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Archangel
Posts: 202
Joined: 2004-09-24 22:50

Squad leader and Spawning

Post by Archangel »

So, will the "spawn with the squad leader" feature be deleted or do ya plan on making the spawn time longer(I don't see how as it is a server option). I'm not entirely sure if this would be realistic. I mean, most reinforcements come up from the base camp(by helo, paradrop or walking off the plane). I could see the spawning with the squad leader make more sense if he were in a transport helo or a transport plane(don't think there is going to be one though....). Have ya guys thought about this aspect of reality or is it an essential part of the game that won't be touched?
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Sabian
Posts: 49
Joined: 2005-02-16 00:02

Post by Sabian »

I agree it would add to the teamwork factor.
snipurs
Posts: 373
Joined: 2005-01-27 13:59

Post by snipurs »

yea its like a bad/good thing to have
"Mess with the best...get sniped like the rest"
"being a patriot is not dieing for your country its making the other son of a ***** die for he's"
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Ugly Duck
Posts: 975
Joined: 2004-07-26 02:23

Post by Ugly Duck »

I would assume it will be removed. Remember, realism is the first priotity for this mod. IMO the ONLY spawn for each team should be at its main base/barracks(or other apropriate locations, for that map). IRL once a teamate is down he is gone, he doesn't magicaly reapere a minute later. It would also detract from use of real tactics. If you're using artillery to suppress the enemy before you move in, why should he be afraid to run out and take a pot shot at a tank whilest he dies from artillary, he can just spawn back in a minute. The only reinforcements should come from the primary spawn on the map.
Archangel
Posts: 202
Joined: 2004-09-24 22:50

Post by Archangel »

Ugly Duck wrote:I would assume it will be removed. Remember, realism is the first priotity for this mod. IMO the ONLY spawn for each team should be at its main base/barracks(or other apropriate locations, for that map). IRL once a teamate is down he is gone, he doesn't magicaly reapere a minute later. It would also detract from use of real tactics. If you're using artillery to suppress the enemy before you move in, why should he be afraid to run out and take a pot shot at a tank whilest he dies from artillary, he can just spawn back in a minute. The only reinforcements should come from the primary spawn on the map.
see the nice thing about editing maps is that spawn points can easily be removed...

(switching topics)That bfcon movie shows that the squadmates can spawn where ever the leader is, even if he is not in a vehicle.....
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snipurs
Posts: 373
Joined: 2005-01-27 13:59

Post by snipurs »

yea spawning at the SL would suck cause then the enemy has a overflowing man power, your death really wont matter to the whole team(meaning if you die it wont cost the team in the mist of battle) you just spawn and run back in into the meat grinder, no problem i think it should be a struggle to get back to the SL take a jeep or w/e and a person should be like a taxi driver sota speak well cant explain it all peace
"Mess with the best...get sniped like the rest"
"being a patriot is not dieing for your country its making the other son of a ***** die for he's"
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