Here is the new model of TRG-42.
You may have already seen it in our latest Hilight reel:
https://www.realitymod.com/forum/f388-pr-bf2-community-modding/105407-fdf-hilight-reel-2-a.html
TRG will be the primary sniper rifle for the FDF faction.
I used a Highpoly model to bake normal maps.
Here you can see the highpoly model next to the ingame model with the normal maps applied.
![Image](http://img685.imageshack.us/img685/2851/hipolopo.png)
![Image](http://img16.imageshack.us/img16/2291/closeupk.png)
![Image](http://img543.imageshack.us/img543/1993/shadingerror.png)
As seen here I'm still facing some shading issues and I still need to do some tweaking to the model and uvw's.
![Image](http://img850.imageshack.us/img850/8928/errorwire.png)
And the same view with wireframes in case some of you have some advice how to get rid of those artefacts.
![Image](http://img818.imageshack.us/img818/2999/wire.png)
At the moment the model consists of about 8000tris