PR Graphic Enhancement Mod

General discussion of the Project Reality: BF2 modification.
Post Reply
SAM609
Posts: 184
Joined: 2012-09-04 05:40

re: PR Graphic Enhancement Mod

Post by SAM609 »

mOsInNaGaNt wrote:Punkbuster kicked me at first attempt of joining a server for d3d9.dll.
which server that was ??! I tested it in several servers with level 1 and 2 PB restriction (NEW,3dAC,PRTA,NWA,QRF,...) and it worked just fine , however I'm not sure about level 3 or above ! :confused:
Image
SAM609
Posts: 184
Joined: 2012-09-04 05:40

re: PR Graphic Enhancement Mod

Post by SAM609 »

Subscyed wrote:After several hours (aprox. 3hrs 30min) of whacking my head against the issue and trying everything >including< a fresh install of BF2 and PR, it still refuses to work.

I have no overlays on, not even mumble.
No other programs running at the same time.
Still nothing.

CTD/Freeze few secs in.
What is your hardwares specification ??
Image
mOsInNaGaNt
Posts: 34
Joined: 2012-04-06 20:58

re: PR Graphic Enhancement Mod

Post by mOsInNaGaNt »

SAM609 wrote:which server that was ??! I tested it in several servers with level 1 and 2 PB restriction (NEW,3dAC,PRTA,NWA,QRF,...) and it worked just fine , however I'm not sure about level 3 or above ! :confused:
Every server I've tried PB will kick me after about 2 seconds. Is anyone else using the steam version of BF2 ?
Image
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

re: PR Graphic Enhancement Mod

Post by UTurista »

mOsInNaGaNt wrote:Every server I've tried PB will kick me after about 2 seconds. Is anyone else using the steam version of BF2 ?
disable steam overlay for BF2
Image


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
Nugiman
Posts: 358
Joined: 2008-06-25 11:42

re: PR Graphic Enhancement Mod

Post by Nugiman »

Tried it, it worked out fine for me.


Critics:

Mini-Map, Main Menu, Kit-selection-menu all look very shitty with this mod. Much too bright, too much contrast, sometimes its even hard to read the words. Is it possible to have the graphic changes only ingame?


alt+tab crash. I just HAVE to go to desktop sometimes, to check out whos not on mumble and such things. Biggest point to fix!


But I like the graphic improvement :)
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
mOsInNaGaNt
Posts: 34
Joined: 2012-04-06 20:58

re: PR Graphic Enhancement Mod

Post by mOsInNaGaNt »

O_turista_portugues wrote:disable steam overlay for BF2
Well i don't have to actually launch steam to play PR, so the overlay shouldnt be the cause of this. Just a goofy punkbuster thing.

I was able to try this out in offline mode and its really nice. It really helps for night maps. I would like to see this on the Falklands Night version.
Image
Subscyed
Posts: 18
Joined: 2013-03-20 16:49

re: PR Graphic Enhancement Mod

Post by Subscyed »

SAM609 wrote:What is your hardwares specification ??
CPU: i7 920 @2.67GHz
RAM: 8GB
GPU: MSI HD 6870
Mobo: ASUS P6T SE

From what I can tell it's not the hardware.
Maybe software?
I've gone through the MSI Afterburner setup and even blacklisted both BF2.exe and pr.exe.

And for the record: No, it's not a Steam version of BF2, it's the old-as-all-hell cased one.

EDIT: I've removed the files to check the integrity of BF2 and PR. It works perfectly without them but CTDs and Freezes before reaching the main menu on either.
Last edited by Subscyed on 2013-03-22 22:10, edited 1 time in total.
LITOralis.nMd
Retired PR Developer
Posts: 5658
Joined: 2010-04-10 16:15

re: PR Graphic Enhancement Mod

Post by LITOralis.nMd »

How does this interact with Nvidia Inspector using the Fallout3 preset from the other thread?

Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?
LITOralis.nMd
Retired PR Developer
Posts: 5658
Joined: 2010-04-10 16:15

re: PR Graphic Enhancement Mod

Post by LITOralis.nMd »

BTW Sam,
You have volunteered to be in charge of tech support for ENB for BF2 :P R.

Congrats
SAM609
Posts: 184
Joined: 2012-09-04 05:40

re: PR Graphic Enhancement Mod

Post by SAM609 »

Subscyed wrote:CPU: i7 920 @2.67GHz
RAM: 8GB
GPU: MSI HD 6870
Mobo: ASUS P6T SE

From what I can tell it's not the hardware.
Maybe software?
I've gone through the MSI Afterburner setup and even blacklisted both BF2.exe and pr.exe.

And for the record: No, it's not a Steam version of BF2, it's the old-as-all-hell cased one.

EDIT: I've removed the files to check the integrity of BF2 and PR. It works perfectly without them but CTDs and Freezes before reaching the main menu on either.
1- close or disable Afterburner completely ! (I don't know how afterburner works but I know it can conflict with ENB)
2- if that doesn't solved your problem try this one >>
open enbseries.ini with notepad and change this line under GLOBAL :
BugFixMode=0 (change this value to 1)
Image
Phoenixo_Idaho
Posts: 380
Joined: 2010-03-02 21:37

re: PR Graphic Enhancement Mod

Post by Phoenixo_Idaho »

'[R-COM wrote:LITOralis.nMd;1877541']How does this interact with Nvidia Inspector using the Fallout3 preset from the other thread?

Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?
I play with the fallout 3 preset. you can add the force ambiance occlusion and the ENB with the eyes closed. It's very nice but it's IMO weak computers won't handle that last configuration.
Phoenixo_Idaho ; Medic & Mortars Specialist
LITOralis.nMd
Retired PR Developer
Posts: 5658
Joined: 2010-04-10 16:15

re: PR Graphic Enhancement Mod

Post by LITOralis.nMd »

PR Tech Support can not help you on the use/testing/implementation of ENB and any type of altering of core game files.

If your BF2 License Key is globally banned, there is nothing the PR Tech Support staff can do to help you.
LITOralis.nMd
Retired PR Developer
Posts: 5658
Joined: 2010-04-10 16:15

re: PR Graphic Enhancement Mod

Post by LITOralis.nMd »

Phoenixo_Idaho wrote:I play with the fallout 3 preset. you can add the force ambiance occlusion and the ENB with the eyes closed. It's very nice but it's IMO weak computers won't handle that last configuration.
How exactly to set Ambient Occlusion to Quality, or High Quality?

[SSAO]
UseFilter=0
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=50
BrighteningLevel=40
IlluminationLevel=30
AdditiveIlluminationLevel=20
UseAmbientOcclusion=0 I will switch that to =1 to turn it on .
UseIndirectLightning=0
FadeDistance=40
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=0
TextureQuality=2
SAM609
Posts: 184
Joined: 2012-09-04 05:40

re: PR Graphic Enhancement Mod

Post by SAM609 »

'[R-COM wrote:LITOralis.nMd;1877541']How does this interact with Nvidia Inspector using the Fallout3 preset from the other thread?

Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?
I don't think so ! they should work along side each other !!
Image
22cal
Posts: 98
Joined: 2011-04-26 23:15

re: PR Graphic Enhancement Mod

Post by 22cal »

I extracted the files to my main bf2 directory (with BF2.exe,) but now, BF2 or PR will not start up. They both crash right when the application starts. I am running each on Administrator.
baltimore
Posts: 623
Joined: 2012-08-27 09:30

re: PR Graphic Enhancement Mod

Post by baltimore »

[R-COM]LITOralis.nMd wrote:BTW Sam,
You have volunteered to be in charge of tech support for ENB for BF2 :P R.

Congrats
Sam accept it now!
Phoenixo_Idaho
Posts: 380
Joined: 2010-03-02 21:37

re: PR Graphic Enhancement Mod

Post by Phoenixo_Idaho »

'[R-COM wrote:LITOralis.nMd;1877551']How exactly to set Ambient Occlusion to Quality, or High Quality?

[SSAO]
UseFilter=0
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=50
BrighteningLevel=40
IlluminationLevel=30
AdditiveIlluminationLevel=20
UseAmbientOcclusion=0 I will switch that to =1 to turn it on .
UseIndirectLightning=0
FadeDistance=40
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=0
TextureQuality=2
I advice you to put only "quality". High Quality is too greedy (one smoke ingame and you lag for sure)
Phoenixo_Idaho ; Medic & Mortars Specialist
Subscyed
Posts: 18
Joined: 2013-03-20 16:49

re: PR Graphic Enhancement Mod

Post by Subscyed »

Cheers Sam,
It worked.
Shaders are pretty good, but like some people pointed out: It's a bit too bright on day maps.

EDIT: Trying to tweak the values a little to get less "burn your eyes" brightness and to fix the borders around objects.
Last edited by Subscyed on 2013-03-23 00:11, edited 1 time in total.
Zyco187
Posts: 381
Joined: 2010-03-11 19:46

re: PR Graphic Enhancement Mod

Post by Zyco187 »

looks nice. i will try when the alt tab and fraps bugs get fixed
Phoenixo_Idaho
Posts: 380
Joined: 2010-03-02 21:37

re: PR Graphic Enhancement Mod

Post by Phoenixo_Idaho »

Subscyed wrote:Cheers Sam,
It worked.
Shaders are pretty good, but like some people pointed out: It's a bit too bright on day maps.

EDIT: Trying to tweak the values a little to get less "burn your eyes" brightness and to fix the borders around objects.
Nice, if you find a good tweak, share it with us ! :wink:
Phoenixo_Idaho ; Medic & Mortars Specialist
Post Reply

Return to “PR:BF2 General Discussion”