Heavy Death wrote:Nice, but the the housing is yet again aligned to grid and it looks horrible like that imo. If its like that IRL, then ok...
I'm not sure what reffs bad1n used when making the level, but like I said, I'm just finishing it up, not major overhauls.
[quote=""'[R-DEV"]Rhino;1957510']Looks good but I'm a bit worried about how you seem to be working on three different maps at the same time and even scrapped one as a result?
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You have every right to be concered, I actually brought this up yesterday to someone. Shikotan needs lightmaps, and lightmap optimization. I'm also starting college in the spring. So I don't know if I will be able to really continue mapping once that starts, as I have been out of school for over half a decade. So I can't spend the week-week and a half doing all of that for shik.
However, Omaha, is pretty much done, might add a couple more layers, but its done. So all I really have is Sbeneh.
[quote="Mrslobodan""]Looks awesome! Are those custom fences on the 3rd pic from the bottom(left side of pic, wooden fence)? Is it possible to share them?[/quote]
They are one of the many statics you will find in pr:ww2. Its actually used in the last version of shikotan for download in the thread, but I would get permission from arc again.