Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Ask the [DEV]s a (?) - Part 2

Post by Outlawz7 »

fatalsushi83 wrote:I was wondering who made Saaremaa because I love that map. It's great for infantry and it allows for all kinds of strategies because there's so much cover and room to maneuver. I would say it's a greater accomplishment than the egg thing ; )
I know, it's a joke. ;P
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LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

DesmoLocke wrote:Sherman tanks I imagine.
I thought the next major update brought Falklands back, haven't heard anything about WW2 returning any time soon, also there seemed to be some new toys to go with the broomsticks army.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Ask the [DEV]s a (?) - Part 2

Post by Zeno »

Raklodder wrote:I'll keep my eyes peeled on this one and start playing as soon as v1.3.5 and v1.4 have been released.
why not now? :roll:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Brozef
Posts: 213
Joined: 2015-03-27 02:51

Re: Ask the [DEV]s a (?) - Part 2

Post by Brozef »

How does the sniper scoring system work? Recently I played a round where 3 kills gave me 1500 points and then the next day a quick few kills only gave me 100 or so. How does the game calculate how many points to give the player based on their kills?
Lord_Enderminion
Posts: 7
Joined: 2015-07-23 22:08

Re: Ask the [DEV]s a (?) - Part 2

Post by Lord_Enderminion »

Kothra wrote:Completely mirrored factions wouldn't be any fun. No real variety.

And Germany doesn't even have a weapon that could be a guided HAT.
they have PLAR MILIAN's 1 and 2
Your Welcome
rPoXoTauJIo
PR:BF2 Developer
Posts: 1978
Joined: 2011-07-20 10:02

Re: Ask the [DEV]s a (?) - Part 2

Post by rPoXoTauJIo »

Brozef wrote:How does the sniper scoring system work? Recently I played a round where 3 kills gave me 1500 points and then the next day a quick few kills only gave me 100 or so. How does the game calculate how many points to give the player based on their kills?
https://www.realitymod.com/forum/f10-pr-bf2-general-discussion/123574-ask-dev-s-part-2-a-155.html#post2092219
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
Brozef
Posts: 213
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Re: Ask the [DEV]s a (?) - Part 2

Post by Brozef »

Thank you :)
SIDEKILL3R
Posts: 394
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Re: Ask the [DEV]s a (?) - Part 2

Post by SIDEKILL3R »

Quick question. What was the purpose of the Spotter kit to have a radio when the user can't use it for spotting targets on the map? Unless it meant for the SL of that squad.
Mineral
PR:BF2 Lead Developer
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Joined: 2012-01-02 12:37

Post by Mineral »

Exactly what you said :)
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mries
Posts: 470
Joined: 2013-06-30 16:16

Re: Ask the [DEV]s a (?) - Part 2

Post by mries »

Rabbit, retired?!
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Airsoft
Retired PR Developer
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Joined: 2007-09-20 00:53

Re: Ask the [DEV]s a (?) - Part 2

Post by Airsoft »

yes4567
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sweedensniiperr
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Joined: 2009-09-18 10:27

Re: Ask the [DEV]s a (?) - Part 2

Post by sweedensniiperr »

What is the thing/feature that you miss the most that has been removed from the game or altered so much that it isn't the same thing?
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Mineral
PR:BF2 Lead Developer
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Joined: 2012-01-02 12:37

Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

spambot protection.
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

sweedensniiperr wrote:What is the thing/feature that you miss the most that has been removed from the game or altered so much that it isn't the same thing?
Even though I am no longer a dev, how vehicles interact with infantry and lack of adjustments to these differences. Before thermals, vehicles were at a much higher risk of being hit by infantry. This is not entirely bad and in fact great in many ways, but the lack of adjusting assets to balance out with infantry is bad. Around pr .6 cas choppers still really had to work to find in targets, battles in the mountains for infantry could still be a thing.



However now on maps where CAS used to work, it doesn't now.
Darman1138
Posts: 569
Joined: 2013-02-01 03:50

Re: Ask the [DEV]s a (?) - Part 2

Post by Darman1138 »

Rabbit wrote:Even though I am no longer a dev
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Ask the [DEV]s a (?) - Part 2

Post by Zeno »

So do we get to hear the cause of Rabbits sudden leave of duty? *couch* Squad *cough*
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

Zeno wrote:So do we get to hear the cause of Rabbits sudden leave of duty? *couch* Squad *cough*

I am in no way, shape or form a part of squad, or ever will be a part of squad.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Ask the [DEV]s a (?) - Part 2

Post by Zeno »

sad to hear Rabbit :/
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
cmdrblade
Posts: 8
Joined: 2015-09-14 04:18

Re: Ask the [DEV]s a (?) - Part 2

Post by cmdrblade »

I just started trying to play the game and yet i just found out i need to enable Mumble to use my mic. However, when i went to launch Mumble (in PR launcher settings) it opened up but never opened to the settings. To make it worse then my mouse started to move around by itself. This is making me think that the PR Mumble is infected with a virus since the mouse seemed to be partly under someone's control.
That was to let the devs know of a new problem.

Last i went and installed Mumble i had 2 weeks worth of viruses and slowness.

How can i use the voice chat in PR without Mumble and without getting my computer infected?
fatalsushi83
Posts: 551
Joined: 2013-12-03 07:49

Re: Ask the [DEV]s a (?) - Part 2

Post by fatalsushi83 »

EDIT: misread post so I'm deleting my answer
Last edited by fatalsushi83 on 2015-09-15 03:59, edited 1 time in total.
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