![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/banner_title.png)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/banner_time.png)
We would like to invite you to the official map test of [R-CON]derg's 'Operation Bobcat' and [R-CON]Zeno's 'Operation Steelviper' hosted by [NEW] Era Warfare this sunday at 1600PRT.
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/banner_bobcat.png)
'Operation Bobcat' is based on the pacific island of Bora Bora. The 4km map currently features AAS with USMC vs. PLA. The assets vary between the different layouts and range from only trans choppers and boats, over APC's and IFV's to close air support jets.
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_3_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_2_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_1_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_6_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_5_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_4_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_7_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_8_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Bobcat_screenshot_9_150x84.jpg)
Info:
- Name: Operation Bobcat
- Size: 4km
- Factions: USMC vs. PLA
- Game Play Type: AAS
- Layouts: INF, ALT, STD
- Feedback: Link
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/banner_Steelviper.png)
The definition of open desert warfare, heavy armor play a key role, infantry must rely on heavy support weapons to succeed. The map offers a 2km viewdistance and makes alltitude domination essential. It currently features PLA vs. MEC, with a variety of assets in the different layouts.
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_1_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_2_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_3_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_4_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_5_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_6_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_7_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_8_150x84.jpg)
![Image](http://3dac.co/~/curry/PR%20Events/Operation%20Bobcat%20Map%20Test/Steelviper_screenshot_9_150x84.jpg)
Info:
- Name: Operation Steelviper
- Size: 4km
- Factions: PLA vs. MEC
- Game Play Type: AAS
- Layouts: ALT, STD
- Feedback: Link
Since the maps will be included into PR at a later stage, we would ask that all players provide us with as much feedback as possible and report any bugs and/or issues they encounter. Please be sure to use the appropriate threads below:
- Feedback for Operation Bobcat: Link
- Feedback for Operation Steelviper: Link