![Cool 8-)](./images/smilies/icon_cool.gif)
So I was surprised to be under mortar fire playing as the British on Al Basrah. I guess this is a deployable mortar kit on the other team ? Great to see mortar explosions again (well, as happy as you can ever be to see a mortar round :razz
![Smile :)](./images/smilies/icon_e_smile.gif)
Right, yes. The same way Forgotten Hope does it, I see. I have noticed my side ... usually brits, USA, etc, mounting the mortars but they never fire which is why I was surprised I was getting mortar fire from the other side. So far could just be a fluke of the AI as I've only played a few rounds so far.Fastjack wrote:Its not a mortar kit.
The devs created a secondary kind of mortar for ai.
The camera is set really high in air (bird perspective) and the bots are able to use them against the other team.
I see. Thanks for that. I've seen them mounting pre placed mortars as well, but they never fired. Could the coop team add a new buildable item "AI mortar" in the Officer build list. Obviously we don't want to break the mortar system for human players in coop.Fastjack wrote:They cannot use the deployable mortars spawned/placed by squadleaders! Those ones for human players.
The bots got their own mortars and they are not spawned by squadleaders. They got placed by the mapper or the guy who makes the coop layout (placing flags, vehicles, spawnpoints etc.).
Beautiful. xD[R-DEV]Mats391 wrote:Right now the bot mortars have no deviation. That probably makes them way too accurate. Next version fixes that.
As far as I can make out, killing the AI mortar team has nothing to do with the enemy 'mortar' firing [I've also sat at the mortar and killed the AI to no avail] ..Scubbo wrote:keep them in, they're great in COOP when people arent taking care of them !
just if possible make the badguys not spawn on them constantly, as you can sit there and kill mortar dudes all day they just keep reappearing (does it cost them tickets?)
I'm seeing mortars deviating in 1.4.5.0 so I assume this has been fixed.[R-DEV]Mats391 wrote:Right now the bot mortars have no deviation. That probably makes them way too accurate. Next version fixes that.